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geoscene3d:project_content:objects:camera_animation:camera_animation_object [2020/02/10 22:43] – created rebecca130301_gmail.comgeoscene3d:project_content:objects:camera_animation:camera_animation_object [2020/03/22 16:37] (current) – external edit 127.0.0.1
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 ====== Camera Animation Object ====== ====== Camera Animation Object ======
  
-A Camera  [[Animation|]] +A Camera [[:geoscene3d:concepts:animations|Animation]] Object animates a camera along a [[:geoscene3d:project_content:objects:movement_path_object|]]. The Camera Animation Object uses the speed and text properties in the Movement Path Object. When starting a camera animation the animation object picks the current camera (the current active 3D Viewer) for use in the animation.
- Object animates a camera along a  [[Movement Path Object|]]. The Camera Animation Object uses the speed and text properties in the Movement Path Object. When starting a camera animation the animation object picks the current camera (the current active 3D Viewer) for use in the animation.+
  
 Camera animations can be configured to fly-by and fly-through. Camera animations can be configured to fly-by and fly-through.
  
-Other animation objects like the  [[Surface Time Series Animation Object|]] +Other animation objects like the [[:geoscene3d:project_content:objects:time_series_animation:time_series_animation_object|Surface Time Series Animation Object]] has a built in camera animation.
- has a built in camera animation.+
  
-__ +__Name:__ Object name as seen in the Object Manager.\\ 
-Name: __ +__Configure Camera:__ Opens the [[:geoscene3d:project_content:objects:camera_animation:animation_camera_settings|]] dialog. This dialog is also used for other animations that have built-in camera animations.
-Object name as seen in the Object Manager. \\ +
-__Configure Camera:__ +
-Opens the  [[Animation Camera Settings|]] +
- dialog. This dialog is also used for other animations that have built-in camera animations.+
  
-** +**Player ** \\
-Player ** \\+
 Controls the animation as if it were a movie or other media. If the "Repeat" check box is checked the animation will restart when it reaches the end of the movement path. Controls the animation as if it were a movie or other media. If the "Repeat" check box is checked the animation will restart when it reaches the end of the movement path.
  
  

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