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Signs Object
With the signs object a group of signs can be placed in the scene. A sign consists of a text that is placed on a pole. The pole is placed at an XYZ position or at a surface. The signs constantly faces the camera in the current viewer.
Warning: Showing a large number of signs may slow down performance considerably.
==== General Tab ====
Name:
Object name as seen in the Object Manager
Visible:
Show/Hide the object
Visible Distance:
Beyond this distance signs are not visible. This distance should be short to improve performance.
Symbol Type:
A simple symbol can be shown at the base of the sign. Select type in the drop down list.
Poles
Visible:
If checked a pole (cylinder) is showing from the XYZ point to the sign text.
Height:
Height of pole from the XYZ position or surface to the text.
Radius:
Radius of the pole.
Background
Visible:
If checked a plane is shown as background to the text.
Color:
Background color.
Text
Text Height:
Text height
Background Offset:
Distance between background and pole to the text. This value must be above zero.
Font:
Select text font
Color:
Select text color
Scale: Scale for text. For smaller signs set a value less than one.
Fit To Surface
Active:
When checked and a surface is selected in the “Available Surfaces” drop down all the signs are fitted to that surface. The fitting is purely visual - the data are not changed.
Available Surfaces:
Available surfaces in the project that can be used for fitting.
==== Data Tab ====
Dataset:
Select a tabular dataset.
Text Field Name (in above dataset):
In addition to X and Y that are required in tabular datasets the dataset should also contain a text field. Select the field that should be used for text in the signs in the drop down.