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geoscene3d:project_content:objects:plane_object [2020/02/10 17:20] – created rebecca130301_gmail.com | geoscene3d:project_content:objects:plane_object [2020/03/22 16:11] (current) – external edit 127.0.0.1 | ||
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The plane object places at simple rectangular plane at any position in the scene at any size and rotation. A bitmap may be shown on the plane. | The plane object places at simple rectangular plane at any position in the scene at any size and rotation. A bitmap may be shown on the plane. | ||
- | ==== | + | ==== General Tab ==== |
- | General Tab ==== | + | |
- | __ | + | __Name:__ Object name as seen in the Object Manager\\ |
- | Name: __ | + | __Visible: |
- | Object name as seen in the Object Manager \\ | + | |
- | __Visible: | + | |
- | Show/Hide the object | + | |
- | ** | + | **Position ** \\ |
- | Position ** \\ | + | __X:__ Center plane easting\\ |
- | __X:__ | + | __Y:__ Center plane northing\\ |
- | Center plane easting \\ | + | __Z:__ Center plane elevation |
- | __Y:__ | + | |
- | Center plane northing \\ | + | |
- | __Z:__ | + | |
- | Center plane elevation | + | |
- | ** | + | **Rotation ** \\ |
- | Rotation ** \\ | + | |
Rotation of the plane around all three axes (X, Y, Z). Note that these axes are the local object axes. When the object is initially placed in the scene the object axes are parallel to the scene axis. | Rotation of the plane around all three axes (X, Y, Z). Note that these axes are the local object axes. When the object is initially placed in the scene the object axes are parallel to the scene axis. | ||
- | ** | + | **Size ** \\ |
- | Size ** \\ | + | __Width:__ Plane width in scene units\\ |
- | __Width:__ | + | |
- | Plane width in scene units \\ | + | |
__Height: | __Height: | ||
+ | ==== Material Tab ==== | ||
- | ==== | + | Bitmap Dataset: A bitmap from a [[: |
- | Material Tab ==== | + | |
- | Bitmap Dataset: | + | **Properties ** \\ |
- | A bitmap from a | + | __Opacity:__ Degree of opacity. 1=fully opaque, 0=fully transparent (enabled when Blending Mode = Transparency)\\ |
- | may be shown on the plane. The bitmap will be stretched to the full extent of the plane. | + | __Color:__ The plane background color.\\ |
+ | __Advanced: | ||
- | ** | + | **Resample Bitmap to Optimal Size For Better Performance ** \\ |
- | Properties ** \\ | + | |
- | __Opacity: | + | |
- | Degree of opacity. 1=fully opaque, 0=fully transparent (enabled when Blending Mode = Transparency) \\ | + | |
- | __Color: | + | |
- | The plane background color. \\ | + | |
- | __Advanced: | + | |
- | Shows the advanced | + | |
- | + | ||
- | ** | + | |
- | Resample Bitmap to Optimal Size For Better Performance ** \\ | + | |
If this option is checked (recommended) the bitmap is automatically re sampled to a resolution that is optimal for the OpenGL engine. The scaling of the bitmap is not changed. If you cannot allow re sampling of the bitmap this option should not be checked. | If this option is checked (recommended) the bitmap is automatically re sampled to a resolution that is optimal for the OpenGL engine. The scaling of the bitmap is not changed. If you cannot allow re sampling of the bitmap this option should not be checked. | ||