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geoscene3d:project_content:objects:freeform_file [2020/02/10 22:32] rebecca130301_gmail.comgeoscene3d:project_content:objects:freeform_file [2020/03/22 16:29] (current) – external edit 127.0.0.1
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 ====== Freeform File ====== ====== Freeform File ======
  
-With the Freeform Object a 3D object file of various types can be imported. The most important file type is 3DS (3D Studio Max). This object makes i possible to use 3D objects from many sources. On the internet it is possible to find just about any object like trees, houses, cars, etc. The Freeform Object uses a [[:geoscene3d:project_content:objects:freeform_dataset|Freeform Dataset]].+With the Freeform Object a 3D object file of various types can be imported. The most important file type is 3DS (3D Studio Max). This object makes i possible to use 3D objects from many sources. On the internet it is possible to find just about any object like trees, houses, cars, etc. The Freeform Object uses a [[:geoscene3d:project_content:datasets:freeform_dataset|]].
  
 ==== General Tab ==== ==== General Tab ====
  
-__Name: __ Object name as seen in the Object Manager\\+__Name:__ Object name as seen in the Object Manager\\
 __Visible:__ Show/Hide the object\\ __Visible:__ Show/Hide the object\\
 __Position:__ Position of the object in scene coordinates. When a Freeform Object is initially created the object is placed in the lower left corner of the scene at zero elevation.\\ __Position:__ Position of the object in scene coordinates. When a Freeform Object is initially created the object is placed in the lower left corner of the scene at zero elevation.\\
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 ==== Data Tab ==== ==== Data Tab ====
  
-__Freeform Dataset: __ The Freeform Object uses a [[:geoscene3d:project_content:objects:freeform_dataset|Freeform Dataset]].+__Freeform Dataset:__ The Freeform Object uses a [[:geoscene3d:project_content:datasets:freeform_dataset|]].
  
 ==== Material Tab ==== ==== Material Tab ====
  
-__Opacity: __ Degree of opacity. 1=fully opaque, 0=fully transparent (enabled when Blending Mode = Transparency)\\+__Opacity:__ Degree of opacity. 1=fully opaque, 0=fully transparent (enabled when Blending Mode = Transparency)\\
 __Color:__ Color\\ __Color:__ Color\\
-__Advanced:__ Shows the advanced [[:geoscene3d:project_content:objects:material_editor|Material Editor]]+__Advanced:__ Shows the advanced [[:geoscene3d:application:misc:material_editor|]]
  
  

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