User Tools

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
geoscene3d:project_content:objects:3d_grid_object [2020/03/21 18:41] rebecca130301_gmail.comgeoscene3d:project_content:objects:3d_grid_object [2020/03/22 15:36] (current) – external edit 127.0.0.1
Line 65: Line 65:
 __Surface Limits:__ If checked only the portion of the slice that is within the surface limit space is visible\\ __Surface Limits:__ If checked only the portion of the slice that is within the surface limit space is visible\\
 __Region Limit:__ If checked only the portion of the slice that is within the region limit space is visible __Region Limit:__ If checked only the portion of the slice that is within the region limit space is visible
- +==== Isosurfaces Tab ====
-====Isosurfaces Tab ====+
  
   * {{:geoscene3d:project_content:objects:9dd51ed047f3c6aa7d336930f5048ea8.png}}: add a new iso surface, multiple iso surfaces can be added within on grid   * {{:geoscene3d:project_content:objects:9dd51ed047f3c6aa7d336930f5048ea8.png}}: add a new iso surface, multiple iso surfaces can be added within on grid
Line 98: Line 97:
 Under the material tab, the materiel properties for all visual elements (points, cubes, slices, isosurface) are controlled. Under the material tab, the materiel properties for all visual elements (points, cubes, slices, isosurface) are controlled.
  
-__Symbols…:__  (discrete value grids) One symbol list is used for all visual elements. Press the "Symbols …" button to open the [[:geoscene3d:project_content:objects:symbol_list_editor|Symbol List Editor]]. \\ __Show Legend:__  Show legend form+__Symbols…:__  (discrete value grids) One symbol list is used for all visual elements. Press the "Symbols …" button to open the [[:geoscene3d:application:misc:symbol_list_editor|]]. \\ __Show Legend:__  Show legend form
  
 **Node Points ** \\ __Symbol Color:__  (discrete value grids) Use the symbol color \\ __Single Color:__  Use single color. Press // Color //  button to select a color **Node Points ** \\ __Symbol Color:__  (discrete value grids) Use the symbol color \\ __Single Color:__  Use single color. Press // Color //  button to select a color
  
-**Node Cubes ** \\ __Symbol Color:__  (discrete value grids) Use the symbol color \\ __Single Color:__  Use single color. Press // Color //  button to select a color \\ __Opacity:__  Degree of opacity. 1=fully opaque, 0=fully transparent (enabled when Blending Mode = Transparency) \\ __Advanced:__  Shows the advanced [[:geoscene3d:project_content:objects:material_editor|Material Editor]]+**Node Cubes ** \\ __Symbol Color:__  (discrete value grids) Use the symbol color \\ __Single Color:__  Use single color. Press // Color //  button to select a color \\ __Opacity:__  Degree of opacity. 1=fully opaque, 0=fully transparent (enabled when Blending Mode = Transparency) \\ __Advanced:__  Shows the advanced [[:geoscene3d:application:misc:material_editor|]]
  
-**Slices ** \\ __Symbol Color:__  (discrete value grids) Use the symbol color \\ __Single Color:__  Use single color. Press// Color//  button to select a color \\ __Opacity:__  Degree of opacity. 1=fully opaque, 0=fully transparent (enabled when Blending Mode = Transparency) \\ __Advanced:__  Shows the advanced [[:geoscene3d:project_content:objects:material_editor|Material Editor]]+**Slices ** \\ __Symbol Color:__  (discrete value grids) Use the symbol color \\ __Single Color:__  Use single color. Press// Color//  button to select a color \\ __Opacity:__  Degree of opacity. 1=fully opaque, 0=fully transparent (enabled when Blending Mode = Transparency) \\ __Advanced:__  Shows the advanced [[:geoscene3d:application:misc:material_editor|]]
  
-**Isosurface ** \\ __Symbol Color:__  (discrete value grids) Use the symbol color \\ __Single Color:__  Use single color. Press // Color//  buttonto select a color \\ __Opacity:__  Degree of opacity. 1=fully opaque, 0=fully transparent (enabled when Blending Mode = Transparency) \\ __Advanced:__  Shows the advanced [[:geoscene3d:project_content:objects:material_editor|Material Editor]] \\ __Faceted (Isosurface only):__  Triangles in the isosurface will be shaded individually resulting in a faceted look.+**Isosurface ** \\ __Symbol Color:__  (discrete value grids) Use the symbol color \\ __Single Color:__  Use single color. Press // Color//  buttonto select a color \\ __Opacity:__  Degree of opacity. 1=fully opaque, 0=fully transparent (enabled when Blending Mode = Transparency) \\ __Advanced:__  Shows the advanced [[:geoscene3d:application:misc:material_editor|]] \\ __Faceted (Isosurface only):__  Triangles in the isosurface will be shaded individually resulting in a faceted look.
  
 ==== Statistics Tab ==== ==== Statistics Tab ====
Line 118: Line 117:
 ==== Profile Tab ==== ==== Profile Tab ====
  
-The Profile tab contains settings used when the surface is shown in [[:geoscene3d:project_content:objects:profile_windows|profile windows]].+The Profile tab contains settings used when the surface is shown in [[:geoscene3d:project_content:objects:profile:profile_window|profile windows]].
  
 __Percent Fill____:__  Voxels are represented as rectangles in the profile window. This setting controls how large the rectangles are. When set to 100 (the default) the 3D grid is represented as a solid colored area. When less than 100 the profile background can bee seen in between the voxels. \\ __Opacity:__  Degree of opacity. 1=fully opaque, 0=fully transparent __Percent Fill____:__  Voxels are represented as rectangles in the profile window. This setting controls how large the rectangles are. When set to 100 (the default) the 3D grid is represented as a solid colored area. When less than 100 the profile background can bee seen in between the voxels. \\ __Opacity:__  Degree of opacity. 1=fully opaque, 0=fully transparent

This website uses cookies. By using the website, you agree with storing cookies on your computer. Also, you acknowledge that you have read and understand our Privacy Policy. If you do not agree, please leave the website.

More information