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geoscene3d:building_a_layered_model:databasetools:importfromsurface [2021/07/27 13:10] – linda_jacobsen | geoscene3d:building_a_layered_model:databasetools:importfromsurface [2021/07/30 11:05] (current) – external edit 127.0.0.1 | ||
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====== Import from surface ====== | ====== Import from surface ====== | ||
- | //This tutorial ////shows how to make a layer boundary from a surface// | + | //This tutorial ////shows how to make a layer boundary from a surface. XYZ Points are samplet from an existing 2D surface and imported into interpretations point database table// |
**__Requirements: | **__Requirements: | ||
- | | + | |
+ | * 2D Surface | ||
---- | ---- | ||
+ | |||
+ | ==== Step 1. Import surface points ==== | ||
1. See [[: | 1. See [[: | ||
- | * | + | * The terrain and the kriging surface can be visualized in the 3D window and the profile. The kriging surface will be used to create the layer boundary for L1. |
- | After the layer model has been built the terrain layer and the XYZ points can be visualized in the 3D window and the profile. This XYZ points will be used to create the layer boundary for L1. | + | {{: |
- | {{: | + | * In the GeoScene3D project there is a bar for editing the different surfaces and points. |
+ | |||
+ | 2. Click the point layer you want to create by using a surface. | ||
{{: | {{: | ||
+ | |||
+ | 3. “Actions…” –> “Database Tools” –> “Import from Surface”. | ||
{{: | {{: | ||
- | “Points Database: XYZ Points” –> import. Also give a name for the “Import Description” –> Import. | + | 4. “Surface: Kriging”. Also give a name for the “Import Description” –> Import. |
{{: | {{: | ||
+ | |||
+ | |||
+ | 5. In the “XYZ Points Editor” a small icon can be clicked {{: | ||
* The resultant profile after the import of the kriging surface | * The resultant profile after the import of the kriging surface |