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geoscene3d:building_a_layered_model:databasetools:importfromsurface [2021/07/27 13:27] – linda_jacobsen | geoscene3d:building_a_layered_model:databasetools:importfromsurface [2021/07/30 11:05] (current) – external edit 127.0.0.1 | ||
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====== Import from surface ====== | ====== Import from surface ====== | ||
- | //This tutorial ////shows how to make a layer boundary from a surface// | + | //This tutorial ////shows how to make a layer boundary from a surface. XYZ Points are samplet from an existing 2D surface and imported into interpretations point database table// |
**__Requirements: | **__Requirements: | ||
- | | + | |
+ | * 2D Surface | ||
---- | ---- | ||
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1. See [[: | 1. See [[: | ||
- | * After the layer model has been built the terrain | + | * The terrain and the kriging surface can be visualized in the 3D window and the profile. The kriging surface will be used to create the layer boundary for L1. |
{{: | {{: | ||
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{{: | {{: | ||
- | 4. “Points Database: XYZ Points” –> import. Also give a name for the “Import Description” –> Import. | + | 4. “Surface: Kriging”. Also give a name for the “Import Description” –> Import. |
{{: | {{: | ||
- | ==== Step 2. Results ==== | ||
- | 1. In the “XYZ Points Editor” a small icon can be clicked {{: | + | 5. In the “XYZ Points Editor” a small icon can be clicked {{: |
* The resultant profile after the import of the kriging surface | * The resultant profile after the import of the kriging surface |