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geoscene3d:building_a_layered_model:databasetools:importfromsurface [2021/07/27 12:10] – linda_jacobsen | geoscene3d:building_a_layered_model:databasetools:importfromsurface [2021/07/30 11:05] (current) – external edit 127.0.0.1 | ||
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====== Import from surface ====== | ====== Import from surface ====== | ||
- | //This tutorial ////shows how to make a layer boundary from a surface// | + | //This tutorial ////shows how to make a layer boundary from a surface. XYZ Points are samplet from an existing 2D surface and imported into interpretations point database table// |
**__Requirements: | **__Requirements: | ||
- | | + | |
+ | * 2D Surface | ||
---- | ---- | ||
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+ | ==== Step 1. Import surface points ==== | ||
1. See [[: | 1. See [[: | ||
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+ | * The terrain and the kriging surface can be visualized in the 3D window and the profile. The kriging surface will be used to create the layer boundary for L1. | ||
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+ | {{: | ||
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+ | * In the GeoScene3D project there is a bar for editing the different surfaces and points. | ||
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+ | 2. Click the point layer you want to create by using a surface. | ||
{{: | {{: | ||
- | {{: | + | 3. “Actions…” –> “Database Tools” –> “Import from Surface”. |
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+ | {{: | ||
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+ | 4. “Surface: Kriging”. Also give a name for the “Import Description” –> Import. | ||
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+ | {{: | ||
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+ | 5. In the “XYZ Points Editor” a small icon can be clicked {{: | ||
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+ | * The resultant profile after the import of the kriging surface | ||
- | {{: | + | {{: |