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| geoscene3d:building_a_layered_model:databasetools:importfromsurface [2021/07/27 12:08] – linda_jacobsen | geoscene3d:building_a_layered_model:databasetools:importfromsurface [2021/07/30 11:05] (current) – external edit 127.0.0.1 | ||
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| ====== Import from surface ====== | ====== Import from surface ====== | ||
| - | //This tutorial ////shows how to make a layer boundary from a surface// | + | //This tutorial ////shows how to make a layer boundary from a surface. XYZ Points are samplet from an existing 2D surface and imported into interpretations point database table// |
| **__Requirements: | **__Requirements: | ||
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| + | * 2D Surface | ||
| ---- | ---- | ||
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| + | ==== Step 1. Import surface points ==== | ||
| 1. See [[: | 1. See [[: | ||
| - | {{: | + | * The terrain and the kriging surface can be visualized in the 3D window and the profile. The kriging surface will be used to create the layer boundary for L1. |
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| + | {{: | ||
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| + | * In the GeoScene3D project there is a bar for editing the different surfaces and points. | ||
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| + | 2. Click the point layer you want to create by using a surface. | ||
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| + | {{: | ||
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| + | 3. “Actions…” –> “Database Tools” –> “Import from Surface”. | ||
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| + | {{: | ||
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| + | 4. “Surface: Kriging”. Also give a name for the “Import Description” –> Import. | ||
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| + | {{: | ||
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| + | 5. In the “XYZ Points Editor” a small icon can be clicked {{: | ||
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| + | * The resultant profile after the import of the kriging surface | ||
| - | {{: | + | {{: |
