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geoscene3d:project_content:maps:map_window [2020/02/12 15:37] rebecca130301_gmail.comgeoscene3d:project_content:maps:map_window [2020/03/22 16:57] (current) – external edit 127.0.0.1
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 Maps may show almost all the datasets and objects that are visualized in 3D as well as some external data types and Web Map/Feature services (WMS/WFS). Maps in GeoScene3D show data in layers as in full featured GIS applications like ArcMap or MapInfo. Map windows are used to overview data, view and move camera and light source positions, and to move the current 3D scene extent. A map containing a few layers of nation wide data makes a good overview map. Bitmaps from map windows may be exported automatically to 3D surfaces. Maps may show almost all the datasets and objects that are visualized in 3D as well as some external data types and Web Map/Feature services (WMS/WFS). Maps in GeoScene3D show data in layers as in full featured GIS applications like ArcMap or MapInfo. Map windows are used to overview data, view and move camera and light source positions, and to move the current 3D scene extent. A map containing a few layers of nation wide data makes a good overview map. Bitmaps from map windows may be exported automatically to 3D surfaces.
  
-To create a new map right-click the "Maps" node in the Object Manager and select "New Map". Add data to the map using the [[:geoscene3d:project_content:maps:add_map_layer_wizard|Add Map Layer Wizard]].+To create a new map right-click the "Maps" node in the Object Manager and select "New Map". Add data to the map using the [[:geoscene3d:project_content:maps:add_map_layer_wizard|]].
  
 ==== Scene Extent ==== ==== Scene Extent ====
  
-The current [[:geoscene3d:project_content:maps:scene_extent|scene extent]] is shown as a red rectangle. See the relevant actions below for a description of how to move it.+The current [[:geoscene3d:concepts:scene_extent_and_performance|scene extent]] is shown as a red rectangle. See the relevant actions below for a description of how to move it.
  
 ==== Cameras and Light Sources ==== ==== Cameras and Light Sources ====
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 ==== Editing Data ==== ==== Editing Data ====
  
-Surfaces and XYZ points can be edited within the map. See [[:geoscene3d:project_content:maps:grid_editor_tool|Grid Editor Tool]] and [[:geoscene3d:project_content:maps:xyz_points_editor_tool|XYZ Points Editor Tool]].+Surfaces and XYZ points can be edited within the map. See [[:geoscene3d:application:editor_tools:grid_editor:grid_editor_tool|]] and [[:geoscene3d:application:editor_tools:xyzpoints_editor:xyz_points_editor_tool|]].
  
 ==== Shape File Editor ==== ==== Shape File Editor ====
  
-A shape file in the map can be modified using the tools in the lower toolbar. Shapes may be inserted, modified and deleted. See the description of the relevant actions below. A new empty shape file may be crated and added with the [[:geoscene3d:project_content:maps:add_map_layer_wizard|Add Map Layer Wizard]]. Select the shape file in the drop down list. Only files that are not read only are shown in the list. Attributes for each shape may be edited with the [[:geoscene3d:project_content:maps:map_layer_attributes|Map Layer Attributes]] Editor or [[:geoscene3d:project_content:maps:feature_attributes|Feature Attributes]] Editor.+A shape file in the map can be modified using the tools in the lower toolbar. Shapes may be inserted, modified and deleted. See the description of the relevant actions below. A new empty shape file may be crated and added with the [[:geoscene3d:project_content:maps:add_map_layer_wizard|]]. Select the shape file in the drop down list. Only files that are not read only are shown in the list. Attributes for each shape may be edited with the [[:geoscene3d:project_content:maps:layer_attributes|Map Layer Attributes]] Editor or [[:geoscene3d:project_content:maps:feature_attributes|]] Editor.
  
 ==== Actions ==== ==== Actions ====
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 **Create Object From Digitized Points… ** \\ **Create Object From Digitized Points… ** \\
-Shows the [[:geoscene3d:project_content:maps:create_object_from_digitized_points|Create Object From Digitized Points]] dialog.+Shows the [[:geoscene3d:application:3d_mouse_tools:create_object_from_digitized_points|]] dialog.
  
 **Save Digitized Points… ** \\ **Save Digitized Points… ** \\
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 **Update surfaces using this map ** \\ **Update surfaces using this map ** \\
-Adds the current map to a surface if the Surface Bitmap Mode type is selected From Map under Material tab in the [[:geoscene3d:project_content:maps:surface_object|Surface Object]] properties.+Adds the current map to a surface if the Surface Bitmap Mode type is selected From Map under Material tab in the [[:geoscene3d:project_content:objects:surface:surface_object|]] properties.
  
 **Map Layers… ** \\ **Map Layers… ** \\
-Show the [[:geoscene3d:project_content:maps:layer_manager|Layer Manager]] with the layers tab shown+Show the [[:geoscene3d:project_content:maps:layer_manager|]] with the layers tab shown
  
 **Map General Settings… ** \\ **Map General Settings… ** \\
-Show the [[:geoscene3d:project_content:maps:map_editor|Map Editor]] with the general tab shown+Show the [[:geoscene3d:project_content:maps:map_editor|]] with the general tab shown
  
 **Add Layer… ** \\ **Add Layer… ** \\
-Shows the [[:geoscene3d:project_content:maps:add_map_layer_wizard|Add Map Layer Wizard]]+Shows the [[:geoscene3d:project_content:maps:add_map_layer_wizard|]]
  
 **Refresh From Data ** \\ **Refresh From Data ** \\
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 **Move Scene Extent ** \\ **Move Scene Extent ** \\
 When activated the scene extent can be moved with the mouse in the map window. The scene extent rectangle changes from transparent red to solid red and drag handles are shown in the corners and on each side of the rectangle. Next to the rectangle "Edit", "OK", and "Cancel" buttons are shown as well as various status information of the extent.\\ When activated the scene extent can be moved with the mouse in the map window. The scene extent rectangle changes from transparent red to solid red and drag handles are shown in the corners and on each side of the rectangle. Next to the rectangle "Edit", "OK", and "Cancel" buttons are shown as well as various status information of the extent.\\
-Drag the handles to change the size and shape of the extent. Drag the red part of the rectangle to move to another position. Press "Edit" to enter specific size and position parameters for the extent using the [[:geoscene3d:project_content:maps:scene_extent_editor|Scene Extent Editor]]. Press "Cancel" to cancel the extent move. Press "OK" to apply the modified scene extent: Note: Pressing "OK" starts a complete refresh of all data in the projects. See [[:geoscene3d:project_content:maps:scene_extent|Scene Extent]] for extent size considerations.+Drag the handles to change the size and shape of the extent. Drag the red part of the rectangle to move to another position. Press "Edit" to enter specific size and position parameters for the extent using the [[:geoscene3d:application:scene_extent_editor|]]. Press "Cancel" to cancel the extent move. Press "OK" to apply the modified scene extent: Note: Pressing "OK" starts a complete refresh of all data in the projects. See [[:geoscene3d:concepts:scene_extent_and_performance|Scene Extent]] for extent size considerations.
  
 **Draw New Scene Extent Outline ** \\ **Draw New Scene Extent Outline ** \\
 When activated the scene extent can be moved to any position in the map window.\\ When activated the scene extent can be moved to any position in the map window.\\
-Draw a rectangle with the mouse in the map window. Press "edit" to enter specific size and position parameters for the extent using the [[:geoscene3d:project_content:maps:scene_extent_editor|Scene Extent Editor]]. Press "Cancel" to cancel the extent move. Press "OK" to apply the modified scene extent: Note: Pressing "OK" starts a complete refresh of all data in the projects. See [[:geoscene3d:project_content:maps:scene_extent|Scene Extent]] for extent size considerations.+Draw a rectangle with the mouse in the map window. Press "edit" to enter specific size and position parameters for the extent using the [[:geoscene3d:application:scene_extent_editor|]]. Press "Cancel" to cancel the extent move. Press "OK" to apply the modified scene extent: Note: Pressing "OK" starts a complete refresh of all data in the projects. See [[:geoscene3d:concepts:scene_extent_and_performance|Scene Extent]] for extent size considerations.
  
 ==== Feature Editor ==== ==== Feature Editor ====
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 **New Shape From Coordinates… ** \\ **New Shape From Coordinates… ** \\
-If a shape is selected in the map that shapes vertices can be edited using the [[:geoscene3d:project_content:maps:create_shape_editor|Create Shape Editor]]. A new shape (point, polyline or pologon) can be created from known coordinates using the [[:geoscene3d:project_content:maps:create_shape_editor|Create Shape Editor]]+If a shape is selected in the map that shapes vertices can be edited using the [[:geoscene3d:project_content:maps:create_shape_editor|]]. A new shape (point, polyline or pologon) can be created from known coordinates using the [[:geoscene3d:project_content:maps:create_shape_editor|]]
  
 **Undo ** \\ **Undo ** \\
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 **Layer Attributes… ** \\ **Layer Attributes… ** \\
-Shows the [[:geoscene3d:project_content:maps:map_layer_attribute|map layer attribute]] editor+Shows the [[:geoscene3d:project_content:maps:layer_attributes|map layer attribute]] editor
  
 **Selected Feature Attributes ** \\ **Selected Feature Attributes ** \\
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 **Print ** \\ **Print ** \\
-Shows the [[:geoscene3d:project_content:maps:print_map|Print Map]] dialog+Shows the [[:geoscene3d:project_content:maps:print_map|]] dialog
  
 **Show Toolbars ** \\ **Show Toolbars ** \\
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 **Map Coordinate System ** \\ **Map Coordinate System ** \\
-Shows the [[:geoscene3d:project_content:maps:coordinate_system|Coordinate System]] editor.+Shows the [[:geoscene3d:project_content:maps:map_coordinate_system|Coordinate System]] editor.
  
 ==== Editor Actions ==== ==== Editor Actions ====
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 **Move and Apply Grid Editor Tool ** \\ **Move and Apply Grid Editor Tool ** \\
-Applies the [[:geoscene3d:project_content:maps:grid_editor|Grid Editor]] tool at its current position. Available when grid edit session is active (Editor Version).+Applies the [[:geoscene3d:application:editor_tools:grid_editor:grid_editor_tool|Grid Editor]] tool at its current position. Available when grid edit session is active (Editor Version).
  
 **Vertical Polygon Tool (profile) ** \\ **Vertical Polygon Tool (profile) ** \\
-Digitizes a polygon when editing a 3D grid. The 3D grid nodes within the polygon and within the profile buffer is assigned the value defined in the [[:geoscene3d:project_content:maps:grid_editor_tool|Grid Editor Tool]] when pressing Apply Grid Editor Tool+Digitizes a polygon when editing a 3D grid. The 3D grid nodes within the polygon and within the profile buffer is assigned the value defined in the [[:geoscene3d:application:editor_tools:grid_editor:grid_editor_tool|]] when pressing Apply Grid Editor Tool
  
 **Pick Grid Nodes Tool (profile) ** \\ **Pick Grid Nodes Tool (profile) ** \\
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 **Grid Operations ** \\ **Grid Operations ** \\
-From the grid operations dialog a series of operations can be performed on the grid, see [[:geoscene3d:project_content:maps:grid_operations|Grid Operations]]+From the grid operations dialog a series of operations can be performed on the grid, see [[:geoscene3d:application:editor_tools:grid_editor:grid_operations|]]
  
  

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