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geoscene3d:hydro_calculations:vulnerability_maps [2021/05/17 13:16] – [Step 4. Further calculations – combined maps] gs3d | geoscene3d:hydro_calculations:vulnerability_maps [2021/07/30 14:05] (current) – external edit 127.0.0.1 | ||
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==== Step 1. The Aquifer Vulnerability Maps Wizard ==== | ==== Step 1. The Aquifer Vulnerability Maps Wizard ==== | ||
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Add a name, the object group node, an output directory, a color scale, and tick on/off if you want the result automatically added to a map of your choice. //Press Finish//. The calculation is now processing.\\ | Add a name, the object group node, an output directory, a color scale, and tick on/off if you want the result automatically added to a map of your choice. //Press Finish//. The calculation is now processing.\\ | ||
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==== Step 2. The Vulnerability Map ==== | ==== Step 2. The Vulnerability Map ==== | ||
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The vulnerability map has a 2-color-scale. The green areas show where the aquifer thickness is >30m AND the aquitards total thickness >10m. These areas are considered **protected**. The red areas shows where the aquifer thickness is >30m but the aquitards total thickness <10m. These areas are considered **not protected**. The un-colored parts of the map are where the aquifer thickness is <30m - defined as places where the thickness of sand2 is so small that it is not considered as an aquifer of interest.\\ | The vulnerability map has a 2-color-scale. The green areas show where the aquifer thickness is >30m AND the aquitards total thickness >10m. These areas are considered **protected**. The red areas shows where the aquifer thickness is >30m but the aquitards total thickness <10m. These areas are considered **not protected**. The un-colored parts of the map are where the aquifer thickness is <30m - defined as places where the thickness of sand2 is so small that it is not considered as an aquifer of interest.\\ | ||
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==== Step 3. The Thickness Map ==== | ==== Step 3. The Thickness Map ==== | ||
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//Please notice; If you add the two maps to another map window, please use the “GeoScene3D Dataset Based” in the “Add New Map Layer Wizard” to avoid 3D effects.// | //Please notice; If you add the two maps to another map window, please use the “GeoScene3D Dataset Based” in the “Add New Map Layer Wizard” to avoid 3D effects.// | ||
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==== Step 4. Further calculations – combined maps ==== | ==== Step 4. Further calculations – combined maps ==== | ||