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geoscene3d:building_a_layered_model:editingxyzpoints-inprofilewindow [2020/02/23 17:33] – created rebecca130301_gmail.comgeoscene3d:building_a_layered_model:editingxyzpoints-inprofilewindow [2024/02/01 14:49] (current) – external edit 127.0.0.1
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-====== Edit XYZ Points – In profile window ======+====== Add and Edit Interpretation Points in the Profile Window ======
  
-This tutorial will show how to use the XYZ Points Editor Tool to edit XYZ points in the Profile Window and how to interpolate the XYZ points. This is a tutorial for advanced users and detailed instructions on how to add data is not provided for all object types. +This tutorial will show how to use the [[:geoscene3d:application:editor_tools:xyzpoints_editor:xyz_points_editor_tool|]] to edit XYZ points in the Profile Window and how to interpolate the XYZ points. This is a tutorial for advanced users and detailed instructions on how to add data is not provided for all object types.
- +
- +
-==== Requirements ==== +
- +
-=== Module === +
- +
-FIXME +
- +
-=== Data === +
- +
-----+
  
 +{{vimeo>491121950?large&autoplay|Video Tutorial}}
  
 ==== Step 1. Start Edit Session ==== ==== Step 1. Start Edit Session ====
  
-1. Open the Model.gsmod project from the Demo folder, right-click on profile 1 and select "Show Profile Window". See the "[[:tutorials:setup:digiprofile|Digitizing Profiles]]" tutorial for instructions on how to create a profile.\\+1. Open the Model.gsmod project from the Demo folder, right-click on profile 1 and select "Show Profile Window". See the "[[:geoscene3d:profiles_and_regions:createprofiles_crosssections|]]" tutorial for instructions on how to create a profile.\\
 \\ \\
 2. Select "Layer 1 (XYZ Points)" in the drop-down list in the editor toolbar. Click the "Start Editing Object" button to open the "XYZ Points Editor" tool window and to start an edit session, the profile window is illustrated in below image.\\ 2. Select "Layer 1 (XYZ Points)" in the drop-down list in the editor toolbar. Click the "Start Editing Object" button to open the "XYZ Points Editor" tool window and to start an edit session, the profile window is illustrated in below image.\\
-{{:tutorials:layermod:ca04a5226a14ebf8690e361c53794694.jpg}} +{{:tutorials:layermod:ca04a5226a14ebf8690e361c53794694.jpg|ca04a5226a14ebf8690e361c53794694.jpg}}
  
 ==== Step 2. Insert Points ==== ==== Step 2. Insert Points ====
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 {{:tutorials:layermod:fe8409afdb11e083de9760765bf15751.png}}\\ {{:tutorials:layermod:fe8409afdb11e083de9760765bf15751.png}}\\
 \\ \\
-6. Functions of the "XYZ Points Attributes" is explained in the tutorial of "[[:tutorials:layermod:editxyz3d|Editing XYZ Points - In 3D Window]]" Step 2.4. +6. Functions of the "XYZ Points Attributes" is explained in the tutorial of "[[:geoscene3d:building_a_layered_model:editingxyzpoints-in3dwindow|Editing XYZ Points - In 3D Window]]" Step 2.4.
  
 ==== Step 3. Interpolation ==== ==== Step 3. Interpolation ====
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 2. In the "Algorithm" page select the 2D "Inverse Distance Weighting" algorithm.\\ 2. In the "Algorithm" page select the 2D "Inverse Distance Weighting" algorithm.\\
 \\ \\
-3. Go to the "Source Data" page. Press the "Get Data" button. Check the "Point Elevation" radio button and press "OK". **Tip: When a 2D interpolation algorithm has been selected this procedure is actually done automatically.** \\+3. Go to the "Source Data" page. Press the "Get Data" button. Check the "Point Elevation" radio button and press "OK"//**Tip: When a 2D interpolation algorithm has been selected this procedure is actually done automatically.** // \\
 \\ \\
 4. Go to the "Settings" page. Check that the "Exponent" is set to 2.\\ 4. Go to the "Settings" page. Check that the "Exponent" is set to 2.\\
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 \\ \\
 8. Go to the "Finish" page. Press "Finish" to perform the interpolation and to create a new surface object with associated dataset and source, the interpolated grid is illustrated with a light purple color in the below image.\\ 8. Go to the "Finish" page. Press "Finish" to perform the interpolation and to create a new surface object with associated dataset and source, the interpolated grid is illustrated with a light purple color in the below image.\\
-{{:tutorials:layermod:4f10ef99f938f8c8e965918635e00ae4.jpg}} +{{:tutorials:layermod:4f10ef99f938f8c8e965918635e00ae4.jpg|4f10ef99f938f8c8e965918635e00ae4.jpg}}
  
 ==== Step 4. Select Points ==== ==== Step 4. Select Points ====
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 2. Select the default pointer tool {{:tutorials:layermod:071d54aa91e3cc5119adbcec74fd2a6c.png}}, in the profile window.\\ 2. Select the default pointer tool {{:tutorials:layermod:071d54aa91e3cc5119adbcec74fd2a6c.png}}, in the profile window.\\
 3. CTRL+Click one of the dark blue points in the profile window to select it or draw a square with the mouse around one or more points. The color should change to a light blue to indicate that the point is now selected. You can now select the number of points you want. You can unselect all selected points by clicking an unselected point or clicking the "Unselect All Selected Points" button {{:tutorials:layermod:7ac709b5e53ed11fe71ed365fca298a1.png}}. 3. CTRL+Click one of the dark blue points in the profile window to select it or draw a square with the mouse around one or more points. The color should change to a light blue to indicate that the point is now selected. You can now select the number of points you want. You can unselect all selected points by clicking an unselected point or clicking the "Unselect All Selected Points" button {{:tutorials:layermod:7ac709b5e53ed11fe71ed365fca298a1.png}}.
- 
  
 ==== Step 5. Move Points ==== ==== Step 5. Move Points ====
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 \\ \\
 3. Now drag the selected point to Z = 0.\\ 3. Now drag the selected point to Z = 0.\\
-{{:tutorials:layermod:f5e893f950976fb1d9fc9220f4517088.jpg}} +{{:tutorials:layermod:f5e893f950976fb1d9fc9220f4517088.jpg|f5e893f950976fb1d9fc9220f4517088.jpg}}
  
 ==== Step 6. Interpolate Again ==== ==== Step 6. Interpolate Again ====
  
-1. Repeat step 3 to interpolate a new grid with the modified point position. **Note: This time all the settings in the interpolation wizard is setup automatically.** You may simply press "Destination" and check the radio button "Replace Existing Surface" and press "finish" to create the grid. Press "Yes" to confirm that you want to overwrite the existing grid. This interpolation is illustrated in below image with a purple color.\\ +1. Repeat step 3 to interpolate a new grid with the modified point position. //**Note: This time all the settings in the interpolation wizard is setup automatically.**//  You may simply press "Destination" and check the radio button "Replace Existing Surface" and press "finish" to create the grid. Press "Yes" to confirm that you want to overwrite the existing grid. This interpolation is illustrated in below image with a purple color.\\ 
-{{:tutorials:layermod:5f975b603ff3e61251792609407a0654.jpg}}\\+{{:tutorials:layermod:5f975b603ff3e61251792609407a0654.jpg|5f975b603ff3e61251792609407a0654.jpg}}\\
 \\ \\
 2. Insert new points or move points and interpolate these points. 2. Insert new points or move points and interpolate these points.
  
  

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