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geoscene3d:building_a_layered_model:editingxyzpoints-in3dwindow [2020/02/23 17:28] – created rebecca130301_gmail.comgeoscene3d:building_a_layered_model:editingxyzpoints-in3dwindow [2024/02/01 14:50] (current) – external edit 127.0.0.1
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-====== Edit XYZ Points – In 3D Window ======+====== Add and Edit Interpretation Points in 3D Window ======
  
-This tutorial will show how to use the XYZ Points Editor Tool to edit XYZ points in the 3D Window and how to interpolate XYZ points. This is a tutorial for advanced users and detailed instructions on how to add data is not provided for all object types.+This tutorial will show how to use the [[:geoscene3d:application:editor_tools:xyzpoints_editor:xyz_points_editor_tool|]] to edit XYZ points in the 3D Window and how to interpolate XYZ points. This is a tutorial for advanced users and detailed instructions on how to add data is not provided for all object types.
  
- +{{vimeo>491129364?large&autoplay|Video Tutorial}}
-==== Requirements ==== +
- +
-=== Module === +
- +
-FIXME +
- +
-=== Data ===+
  
 ---- ----
- 
  
 ==== Step 1. Start Edit session ==== ==== Step 1. Start Edit session ====
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 4. Zoom into the group of wells and TEM in the lower left corner as illustrated in the below image.\\ 4. Zoom into the group of wells and TEM in the lower left corner as illustrated in the below image.\\
 {{:tutorials:layermod:6e1532e1e9fc7ce6b0558c9df825ef7c.png}} {{:tutorials:layermod:6e1532e1e9fc7ce6b0558c9df825ef7c.png}}
- 
  
 ==== Step 2. Insert Points ==== ==== Step 2. Insert Points ====
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 8. In the "Field" window, check the parameters you want to be visible in the attribute table by right clicking the Attributes window and select "Visible Fields…”\\ 8. In the "Field" window, check the parameters you want to be visible in the attribute table by right clicking the Attributes window and select "Visible Fields…”\\
 {{:tutorials:layermod:4bcd6c84e203b75e4d075422dbaf1c6b.png}} {{:tutorials:layermod:4bcd6c84e203b75e4d075422dbaf1c6b.png}}
- 
  
 ==== Step 3. Interpolation ==== ==== Step 3. Interpolation ====
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 2. In the "Algorithm" page select the 2D "Inverse Distance Weighting" algorithm.\\ 2. In the "Algorithm" page select the 2D "Inverse Distance Weighting" algorithm.\\
 \\ \\
-3. Go to the "Source Data" page. Press the "Get Data" button. Check the "Point Elevation" radio button and press "OK". Tip: When a 2D interpolation algorithm has been selected this procedure is actually done automatically.\\+3. Go to the "Source Data" page. Press the "Get Data" button. Check the "Point Elevation" radio button and press "OK"//**Tip: When a 2D interpolation algorithm has been selected this procedure is actually done automatically.** // \\
 \\ \\
 4. Go to the "Settings" page. Check that the "Exponent" is set to 2.\\ 4. Go to the "Settings" page. Check that the "Exponent" is set to 2.\\
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 8. Go to the "Finish" page. Press "Finish" to perform the interpolation and to create a new surface object with associated dataset and source, the interpolated grid is illustrated with a gray color in the below image.\\ 8. Go to the "Finish" page. Press "Finish" to perform the interpolation and to create a new surface object with associated dataset and source, the interpolated grid is illustrated with a gray color in the below image.\\
 {{:tutorials:layermod:5c7932b6e3da0ff40f76a8283d7e91f6.png}} {{:tutorials:layermod:5c7932b6e3da0ff40f76a8283d7e91f6.png}}
- 
  
 ==== Step 4. Select Points ==== ==== Step 4. Select Points ====
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 ==== Step 6. Interpolate Again ==== ==== Step 6. Interpolate Again ====
  
-1. Repeat step 3 to interpolate a new grid with the modified point position. **Note: This time all the settings in the interpolation wizard is setup automatically.** You may simply press "Destination" and check the radio button "Replace Existing Surface" and then press "Finish" to update the grid. The new grid will automatically Replace the existing grid with the new data. Press "Yes" to confirm that you want to overwrite the existing grid. This interpolation is illustrated in below image.\\+1. Repeat step 3 to interpolate a new grid with the modified point position. //**Note: This time all the settings in the interpolation wizard is setup automatically.**//  You may simply press "Destination" and check the radio button "Replace Existing Surface" and then press "Finish" to update the grid. The new grid will automatically Replace the existing grid with the new data. Press "Yes" to confirm that you want to overwrite the existing grid. This interpolation is illustrated in below image.\\
 {{:tutorials:layermod:13268059caffaf23c65ca2edf1743a54.jpg|13268059caffaf23c65ca2edf1743a54.jpg}}\\ {{:tutorials:layermod:13268059caffaf23c65ca2edf1743a54.jpg|13268059caffaf23c65ca2edf1743a54.jpg}}\\
 \\ \\
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 ==== Step 7. Insert points in the 3D window without data ==== ==== Step 7. Insert points in the 3D window without data ====
  
-1. Create a profile, see e.g. the "[[:tutorials:setup:digiprofile|Digitizing profiles]]" tutorial for instructions.\\+1. Create a profile, see e.g. the "[[:geoscene3d:profiles_and_regions:createprofiles_crosssections|Digitizing profiles]]" tutorial for instructions.\\
 \\ \\
 2. In Profile Properties go to the "General" tab. Set "Top Elevation" to 50 and "Bottom Elevation" to -50.\\ 2. In Profile Properties go to the "General" tab. Set "Top Elevation" to 50 and "Bottom Elevation" to -50.\\
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 {{:tutorials:layermod:8d504e09854e2593009ee9842aba3553.png}}\\ {{:tutorials:layermod:8d504e09854e2593009ee9842aba3553.png}}\\
 \\ \\
-2. Repeat step 3 to interpolate a new grid with the inserted points. **Note: This time all the settings in the interpolation wizard is setup automatically**. You may simply go to the "Finish" page and the new grid will automatically replace the existing grid. No changes should be necessary. This interpolation is illustrated in below image.\\+2. Repeat step 3 to interpolate a new grid with the inserted points. //**Note: This time all the settings in the interpolation wizard is setup automatically**. //You may simply go to the "Finish" page and the new grid will automatically replace the existing grid. No changes should be necessary. This interpolation is illustrated in below image.\\
 {{:tutorials:layermod:803be8001bba81ff3cdefb66bc00d13b.png}} {{:tutorials:layermod:803be8001bba81ff3cdefb66bc00d13b.png}}
  

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