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World File Editor
The World File Editor assists in writing a world file for a bitmap file. When pressing “Save” the world file is saved using the standard extension for the current bitmap file.
==== Image Size ====
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Width [map units]: **
The width in map units that the bitmap represents. e.g., 10000 if the bitmap represents a width of 10000 meters. Width is measured from edge to edge.
**
Height [map units]: **
The height in map units that the bitmap represents. e.g., 10000 if the bitmap represents a height of 10000 meters. Width is measured from edge to edge.
==== Image Coordinates ====
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Easting [map units]: **
X-coordinate of the left edge of the bitmap in map units, e.g., 567000
**
Northing [map units]: **
Y-coordinate of the top edge of the bitmap in map units, e.g., 6220000
==== World File Values ====
While entering the values in the edit boxes the values that will be added to the world file is shown in this box.
