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geoscene3d:application:editor_tools:grid_editor:grid_editor_tool [2020/03/20 14:12] rebecca130301_gmail.comgeoscene3d:application:editor_tools:grid_editor:grid_editor_tool [2020/03/20 16:14] (current) – external edit 127.0.0.1
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 //NOTE: The Grid Editor is affective only within the current scene extent. If the current scene extent does not cover the full extent of the edited grid source file the full grid will be update from the currently edited grid. Beware of this when editing the grid close to the edge.// //NOTE: The Grid Editor is affective only within the current scene extent. If the current scene extent does not cover the full extent of the edited grid source file the full grid will be update from the currently edited grid. Beware of this when editing the grid close to the edge.//
  
-All edit operations are saved in the [[:geoscene3d:application:editor_tools:grid_editor:editor_tools_log|editor tools log]]. While editing the individual edits may be undone or redone.+All edit operations are saved in the [[:geoscene3d:application:editor_tools:editor_tools_log|editor tools log]]. While editing the individual edits may be undone or redone.
  
-When editing 2D grids the node elevation is changed. When editing 3D grids the node //value// is changed. 2D grids are allways floating point value grids whereas 3D grids may be either floating point or discrete value grids, e.g., lithology. The availability of the grid editor form controls change according to the grid format. For floating point grids the node elevation or value is changed numeically whereas discrete value grid values are changed by assigning a symbol from a symbol list.+When editing 2D grids the node //elevation// is changed. When editing 3D grids the node //value// is changed. 2D grids are allways floating point value grids whereas 3D grids may be either floating point or discrete value grids, e.g., lithology. The availability of the grid editor form controls change according to the grid format. For floating point grids the node elevation or value is changed numeically whereas discrete value grid values are changed by assigning a symbol from a symbol list.
  
 **Performance** \\ **Performance** \\
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 __Pick Grid Nodes Tool:__ {{:geoscene3d:application:editor_tools:grid_editor:f7b2e3bb72f034c1219a88ad247ac015.png}}\\ __Pick Grid Nodes Tool:__ {{:geoscene3d:application:editor_tools:grid_editor:f7b2e3bb72f034c1219a88ad247ac015.png}}\\
-Use this node to pick grid nodes (voxels).\\+Use this node to pick grid nodes (voxels). 
 + 
 +\\
 **Geometry** \\ **Geometry** \\
 The tool is applied within an area defined by shape and size parameters. The shape for 2D grids may be Ellipsis or Rectangle, and for 3D grids it may be Ellipsoid, Cylinder, Box, or Profile Polygon. The effective area or volume defined by the geometry may be further limited by region, surface, and value boundaries as described below. The tool is applied within an area defined by shape and size parameters. The shape for 2D grids may be Ellipsis or Rectangle, and for 3D grids it may be Ellipsoid, Cylinder, Box, or Profile Polygon. The effective area or volume defined by the geometry may be further limited by region, surface, and value boundaries as described below.
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 **Algorithm** \\ **Algorithm** \\
 Within the area defined in the Geometry and boundaries the grid is modified using a set of algorithms. Each algorithm is configured with various parameters.\\ Within the area defined in the Geometry and boundaries the grid is modified using a set of algorithms. Each algorithm is configured with various parameters.\\
-\\ +__Set Fixed Value__: Each grid node within the area is set to //Value//. If the //Blank Nodes //check box is checked then nodes are blanked. When the //Apply to Blanks// check box is checked the fixed value will also be applied to blank grid nodes. NOTE: The tool must be applied twice to apply a fixed value to blank nodes. For discrete value grids the value is set using a symbol. When the //Blanks Only// check box is checked only blank grid nodes are changed.\\
-__Set Fixed Value__: Each grid node within the area is set to //Value//. If the //Blank Nodes //check box is checked then nodes are blanked. When the //Apply to Blanks// check box is checked the fixed value will also be applied to blank grid nodes. NOTE: The tool must be applied twice to apply a fixed value to blank nodes. For discrete value grids the value is set using a symbol. When the //Blanks Only// check box is checked only blank grid nodes are changed. +
 __Add Fixed Value:__ A fixed Value is added to each grid node within the area.\\ __Add Fixed Value:__ A fixed Value is added to each grid node within the area.\\
-\\ +__Gaussian:__ (floating point grids only) A value calculated as a function of the radial distance from the center point of the area is added to the grid nodes using a Gaussian algorithm. The Gaussian algorithm is configured with Variance and Scale. For positive scales a value is added to the grid nodes. For negative scales a value is subtracted from the grid nodes.\\
-__Gaussian:__ (floating point grids only) A value calculated as a function of the radial distance from the center point of the area is added to the grid nodes using a Gaussian algorithm. The Gaussian algorithm is configured with Variance and Scale. For positive scales a value is added to the grid nodes. For negative scales a value is subtracted from the grid nodes. +
 __Smooth:__ (floating point grids only) The level of smoothing is calculated as a function of the radial distance from the center point using a Gaussian algorithm. The Gaussian algorithm is configured with Variance and Scale. __Smooth:__ (floating point grids only) The level of smoothing is calculated as a function of the radial distance from the center point using a Gaussian algorithm. The Gaussian algorithm is configured with Variance and Scale.
  

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