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tutorials:layermod:editxyz3d [2020/01/15 10:05] – [Step 7. Insert points in the 3D window without data] gs3d | tutorials:layermod:editxyz3d [2020/03/25 11:11] (current) – removed gs3d | ||
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- | ====== Editing XYZ Points – In 3D Window ====== | ||
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- | This tutorial will show how to use the XYZ Points Editor Tool to edit XYZ points in the 3D Window and how to interpolate XYZ points. This is a tutorial for advanced users and detailed instructions on how to add data is not provided for all object types. | ||
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- | ==== Requirements ==== | ||
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- | === Module === | ||
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- | FIXME | ||
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- | === Data === | ||
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- | ==== Step 1. Start Edit session ==== | ||
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- | 1. Open the Model.gsmod project, from the Demo folder and click all objects off except KGL surfaces, Layer 1 points and data (TEM and Wells).\\ | ||
- | 2. Select "Layer 1 (XYZ Points)" | ||
- | 3. Check the "Show Attribute Table" check box to show the attribute table.\\ | ||
- | 4. Zoom into the group of wells and TEM in the lower left corner as illustrated in the below image. | ||
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- | ==== Step 2. Insert Points ==== | ||
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- | 1. Click the " | ||
- | 2. When moving around in the 3D Viewer a white insert cross is positioned below the mouse pointer, see below image. The insert cross indicates where a new point will be inserted. By default, the insert cross will snap to XYZ Points, well positions and well layers as well as ODV model positions and ODV model layers. When CTRL is pressed the insert, cross is locked in the current XYZ position, the cross will now have a red color as illustrated in the below middle image and a new point can be inserted. When the insert cross snaps to an object the insert cross will have a blue color as in below right image. | ||
- | 3. Move the insert cross to one of the wells. Press CTRL and click to insert a new point. Do the same for the other visible wells as illustrated in below image.\\ | ||
- | 4. The inserted points will have a light blue color as long as they are selected. When the points are unselected, they will have a dark blue color. The other unselected points, already existing in the attribute table and the 3D window, will look as in below image.\\ | ||
- | 5. In the XYZ Points attribute table, fields and remarks can be added as it is suited for a specific project. The ID column indicates a unique value for the inserted point and therefore do not change the ID number. As illustrated in below image, the Quality for point number 50 is 3 and there is a remark for the point. Try to put in new values or remarks in the attribute and click close.\\ | ||
- | You can easily assign a “PointType” or a “Quality” value to the points. Clicking the “Point Properties Quick Menu” in the “XYZ Points Editor”, you can set the point type or quality to a number between 1 and 10. When having this toolbox open while adding points, all new points are given this specific point type and/or quality. You can change the settings meanwhile adding points. It is also possible to load point definitions from a file.\\ | ||
- | 6. You can remove snap for a point by clicking the " | ||
- | If you click on the “Snap” tab, you will find the settings for snap. Check off the “Active” if you do not want snap properties for any new point. When snapping to XYZ points, wells or 1D geophysics respectively, | ||
- | 7. To add columns in the attribute table you have to create a new field in the access database.\\ | ||
- | 8. In the " | ||
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- | ==== Step 3. Interpolation ==== | ||
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- | 1. Click the " | ||
- | 2. In the " | ||
- | 3. Go to the " | ||
- | 4. Go to the " | ||
- | 5. Go to the " | ||
- | 6. Go to the "Grid Geometry" | ||
- | 7. Go to the " | ||
- | 8. Go to the " | ||
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- | ==== Step 4. Select Points ==== | ||
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- | 1. Start or stay in the editing session.\\ | ||
- | 2. | ||
- | 3. | ||
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- | ==== Step 5. Move Points ==== | ||
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- | 1. | ||
- | 2. The text " | ||
- | (Ctrl+Alt+S will also remove the snap).\\ | ||
- | 3. Now drag the selected point closer to the camera in the XY plane with the move tool. The status bar will show how much the point has been moved.\\ | ||
- | 4. While dragging press the " | ||
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- | ==== Step 6. Interpolate Again ==== | ||
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- | 1. | ||
- | 2. | ||
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- | ==== Step 7. Insert points in the 3D window without data ==== | ||
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- | 1. Create a profile, see e.g. the " | ||
- | \\ | ||
- | 2. In Profile Properties go to the " | ||
- | \\ | ||
- | 3. In the " | ||
- | {{: | ||
- | {{: | ||
- | {{: | ||
- | {{: | ||
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- | 4. Start the editing session of Layer 1 Points (XYZ Points).\\ | ||
- | 5. Select the " | ||
- | 6. Insert a few points on the fence as you did in Step 2.\\ | ||
- | 7. Move the profile a little.\\ | ||
- | 8. Try to insert more points.\\ | ||
- | {{: | ||
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- | ==== Step 8. Interpolation ==== | ||
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- | 1. Below image illustrates how XYZEditorGrid1 (the surface with the gray color) looks before the interpolation of the new points is completed.\\ | ||
- | {{: | ||
- | \\ | ||
- | 2. Repeat step 3 to interpolate a new grid with the inserted points. **Note: This time all the settings in the interpolation wizard is setup automatically**. You may simply go to the " | ||
- | {{: | ||
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- | ==== Step 9. End Edit Session ==== | ||
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- | 1. Press the "Stop Edit Session" | ||
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- | ==== Step 10. Exercises ==== | ||
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- | 1. Try to insert points in Layer 2.\\ | ||
- | 2. Try selecting points in the "XYZ Attributes" | ||
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