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geoscene3d:interpolation:3dinterpolation [2020/02/23 18:17] – created rebecca130301_gmail.comgeoscene3d:interpolation:3dinterpolation [2021/01/06 19:56] (current) – external edit 127.0.0.1
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 This tutorial will show how to interpolate point data to a 3D Grid using simple Inverse Distance Weighting. In this tutorial we will interpolate 1D geophysics, but XYZ points are interpolated in the same way. This tutorial will show how to interpolate point data to a 3D Grid using simple Inverse Distance Weighting. In this tutorial we will interpolate 1D geophysics, but XYZ points are interpolated in the same way.
  
-==== Requirements ====+For more information about basic interpolation and kriging, please look at this {{:geoscene3d:interpolation:basic_interpolation_gs3d.pdf|presentation.}}
  
-=== Module === 
  
-FIXME+==== Requirements ====
  
 === Data === === Data ===
  
-You can use any project that contains points data or XYZ points, e.g., the project you created in the Tutorial "[[:tutorials:adddata:xyz|Add XYZ Points]]" or the project you created in the Tutorial "[[:tutorials:adddata:geophysics|Add Geophysics]]".\\+You can use any project that contains points data or XYZ points, e.g., the project you created in the Tutorial "[[:geoscene3d:add_points:xyzpoints|Add XYZ Points]]" or the project you created in the Tutorial "[[:geoscene3d:add_geophysics|]]". 
 + 
 +{{vimeo>491545487?large&autoplay|Video Tutorial}} 
 ---- ----
  
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 2. Open your project.\\ 2. Open your project.\\
-{{:tutorials:voxelmod:bb6cd6347c94038edc3e931caef07ca0.jpg}} +{{:tutorials:voxelmod:bb6cd6347c94038edc3e931caef07ca0.jpg|bb6cd6347c94038edc3e931caef07ca0.jpg}}
  
 ==== Step 2: Interpolate ==== ==== Step 2: Interpolate ====
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 \\ \\
 8. Go to the "Finish" page. The interpolation wizard is ready to interpolate the Tem40 data and the "Finish" page gives a summary of the entered values in the wizard. Press "Finish" to perform the interpolation and to create a new 3D grid object as illustrated in image below.\\ 8. Go to the "Finish" page. The interpolation wizard is ready to interpolate the Tem40 data and the "Finish" page gives a summary of the entered values in the wizard. Press "Finish" to perform the interpolation and to create a new 3D grid object as illustrated in image below.\\
-{{:tutorials:voxelmod:41ac65ac0a747e2227d42da5a92d10f1.jpg}} +{{:tutorials:voxelmod:41ac65ac0a747e2227d42da5a92d10f1.jpg|41ac65ac0a747e2227d42da5a92d10f1.jpg}}
  
 ==== Step 3: Show Slices ==== ==== Step 3: Show Slices ====
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 \\ \\
 4. In the "Horizontal (XY)" box drag the slider to the right to move the horizontal slice up and the MEANRES grid will appear as in image below.\\ 4. In the "Horizontal (XY)" box drag the slider to the right to move the horizontal slice up and the MEANRES grid will appear as in image below.\\
-{{:tutorials:voxelmod:63b5b43d01e8b8cb5c867b093dd57b5a.jpg}} +{{:tutorials:voxelmod:63b5b43d01e8b8cb5c867b093dd57b5a.jpg|63b5b43d01e8b8cb5c867b093dd57b5a.jpg}}
  
 ==== Step 4: Show Isosurface ==== ==== Step 4: Show Isosurface ====
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 \\ \\
 2. Go to the "Isosurface" tab. Check the "Visible" check box. Set "Increment" to 1. Move the slider to the right to change the isosurface value to approximately 70.\\ 2. Go to the "Isosurface" tab. Check the "Visible" check box. Set "Increment" to 1. Move the slider to the right to change the isosurface value to approximately 70.\\
-{{:tutorials:voxelmod:118c80b5c40e2c11aaadb1f65e7697f8.jpg}} +{{:tutorials:voxelmod:118c80b5c40e2c11aaadb1f65e7697f8.jpg|118c80b5c40e2c11aaadb1f65e7697f8.jpg}}
  
 ==== Step 5: Smooting The Grid (advanced) ==== ==== Step 5: Smooting The Grid (advanced) ====
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 \\ \\
 10. Press "Refresh Data" to see the smoothed isosurface. 10. Press "Refresh Data" to see the smoothed isosurface.
- 
  
 ==== Result ==== ==== Result ====
  
-{{:tutorials:voxelmod:a580072bf39bf7cbc00a82b10188055d.jpg}}+{{:tutorials:voxelmod:a580072bf39bf7cbc00a82b10188055d.jpg|a580072bf39bf7cbc00a82b10188055d.jpg}}
  
  

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