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geoscene3d:interpolation:3dinterpolation [2020/02/23 18:17] – created rebecca130301_gmail.com | geoscene3d:interpolation:3dinterpolation [2021/01/06 19:56] (current) – external edit 127.0.0.1 |
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This tutorial will show how to interpolate point data to a 3D Grid using simple Inverse Distance Weighting. In this tutorial we will interpolate 1D geophysics, but XYZ points are interpolated in the same way. | This tutorial will show how to interpolate point data to a 3D Grid using simple Inverse Distance Weighting. In this tutorial we will interpolate 1D geophysics, but XYZ points are interpolated in the same way. |
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==== Requirements ==== | For more information about basic interpolation and kriging, please look at this {{:geoscene3d:interpolation:basic_interpolation_gs3d.pdf|presentation.}} |
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=== Module === | |
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FIXME | ==== Requirements ==== |
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=== Data === | === Data === |
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You can use any project that contains points data or XYZ points, e.g., the project you created in the Tutorial "[[:tutorials:adddata:xyz|Add XYZ Points]]" or the project you created in the Tutorial "[[:tutorials:adddata:geophysics|Add Geophysics]]".\\ | You can use any project that contains points data or XYZ points, e.g., the project you created in the Tutorial "[[:geoscene3d:add_points:xyzpoints|Add XYZ Points]]" or the project you created in the Tutorial "[[:geoscene3d:add_geophysics|]]". |
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| {{vimeo>491545487?large&autoplay|Video Tutorial}} |
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2. Open your project.\\ | 2. Open your project.\\ |
{{:tutorials:voxelmod:bb6cd6347c94038edc3e931caef07ca0.jpg}} | {{:tutorials:voxelmod:bb6cd6347c94038edc3e931caef07ca0.jpg|bb6cd6347c94038edc3e931caef07ca0.jpg}} |
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==== Step 2: Interpolate ==== | ==== Step 2: Interpolate ==== |
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8. Go to the "Finish" page. The interpolation wizard is ready to interpolate the Tem40 data and the "Finish" page gives a summary of the entered values in the wizard. Press "Finish" to perform the interpolation and to create a new 3D grid object as illustrated in image below.\\ | 8. Go to the "Finish" page. The interpolation wizard is ready to interpolate the Tem40 data and the "Finish" page gives a summary of the entered values in the wizard. Press "Finish" to perform the interpolation and to create a new 3D grid object as illustrated in image below.\\ |
{{:tutorials:voxelmod:41ac65ac0a747e2227d42da5a92d10f1.jpg}} | {{:tutorials:voxelmod:41ac65ac0a747e2227d42da5a92d10f1.jpg|41ac65ac0a747e2227d42da5a92d10f1.jpg}} |
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==== Step 3: Show Slices ==== | ==== Step 3: Show Slices ==== |
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4. In the "Horizontal (XY)" box drag the slider to the right to move the horizontal slice up and the MEANRES grid will appear as in image below.\\ | 4. In the "Horizontal (XY)" box drag the slider to the right to move the horizontal slice up and the MEANRES grid will appear as in image below.\\ |
{{:tutorials:voxelmod:63b5b43d01e8b8cb5c867b093dd57b5a.jpg}} | {{:tutorials:voxelmod:63b5b43d01e8b8cb5c867b093dd57b5a.jpg|63b5b43d01e8b8cb5c867b093dd57b5a.jpg}} |
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==== Step 4: Show Isosurface ==== | ==== Step 4: Show Isosurface ==== |
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2. Go to the "Isosurface" tab. Check the "Visible" check box. Set "Increment" to 1. Move the slider to the right to change the isosurface value to approximately 70.\\ | 2. Go to the "Isosurface" tab. Check the "Visible" check box. Set "Increment" to 1. Move the slider to the right to change the isosurface value to approximately 70.\\ |
{{:tutorials:voxelmod:118c80b5c40e2c11aaadb1f65e7697f8.jpg}} | {{:tutorials:voxelmod:118c80b5c40e2c11aaadb1f65e7697f8.jpg|118c80b5c40e2c11aaadb1f65e7697f8.jpg}} |
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==== Step 5: Smooting The Grid (advanced) ==== | ==== Step 5: Smooting The Grid (advanced) ==== |
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10. Press "Refresh Data" to see the smoothed isosurface. | 10. Press "Refresh Data" to see the smoothed isosurface. |
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==== Result ==== | ==== Result ==== |
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{{:tutorials:voxelmod:a580072bf39bf7cbc00a82b10188055d.jpg}} | {{:tutorials:voxelmod:a580072bf39bf7cbc00a82b10188055d.jpg|a580072bf39bf7cbc00a82b10188055d.jpg}} |
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