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geoscene3d:concepts:blanking [2020/02/20 18:12] – created rebecca130301_gmail.com | geoscene3d:concepts:blanking [2020/03/20 16:14] (current) – external edit 127.0.0.1 | ||
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====== Blanking ====== | ====== Blanking ====== | ||
- | With blanking it is possible to blank data using [[Profiles|]] | + | With blanking it is possible to blank data using [[: |
- | (polylines) and [[Regions|]] | + | |
- | (polygons). With blanking you can create a simple cut-out in the scene or blank a complex geometry using multiple Profiles and Regions. Blanking is only done visually and if blanked data are still in memory. | + | |
- | Using // | + | Using // normal blanking // objects outside the blanked area are invisible. Using // inverse blanking // objects within the blanked area are invisible. All blanking objects (Profiles and Regions) are either normal or inverse blanked. Normal and inverse blanking is set in the " |
- | normal blanking // | + | |
- | objects outside the blanked area are invisible. Using // | + | |
- | inverse blanking // | + | |
- | objects within the blanked area are invisible. All blanking objects (Profiles and Regions) are either normal or inverse blanked. Normal and inverse blanking is set in the " | + | |
A project may contain multiple blanking objects (Profiles and Regions). Multiple blanking objects may be active simultaneously. An active blanking object is marked with the text " | A project may contain multiple blanking objects (Profiles and Regions). Multiple blanking objects may be active simultaneously. An active blanking object is marked with the text " | ||