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geoscene3d:building_a_voxel_model:editing3dvoxelgrids [2021/06/30 12:03] – [Step 5. Apply edits in 3D.] sbr_i-gis.dkgeoscene3d:building_a_voxel_model:editing3dvoxelgrids [2021/07/01 13:44] (current) – external edit 127.0.0.1
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-====== Editing 3D Grids (Voxel Modeling) ======+====== Editing 3D Grids (Voxel Modelling) ======
  
 This tutorial describes how to create a geological model with the use of voxels in GeoScene3D. The model operates with three pre-defined 3D grid objects (Lithology, Probability and Geological Era). These are made for modeling the lithology, the probability of the interpretation and finally the geological era. This tutorial describes how to create a geological model with the use of voxels in GeoScene3D. The model operates with three pre-defined 3D grid objects (Lithology, Probability and Geological Era). These are made for modeling the lithology, the probability of the interpretation and finally the geological era.
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 ==== Requirements ==== ==== Requirements ====
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 ==== Step 8. Apply edits in the profile window ==== ==== Step 8. Apply edits in the profile window ====
  
-Now you are ready to apply edits in the profile window. \\  \\ +Now you are ready to apply edits in the profile window.\\ 
-1. Create and open a profile window. See the “[[:geoscene3d:profiles_and_regions:createprofiles_crosssections|]]” tutorial. \\ +\\ 
-2. Add wells to the GeoScene3D project. See the “[[:tutorials:adddata:well|Add Wells]]” tutorial. \\ +1. Create and open a profile window. See the “[[:geoscene3d:profiles_and_regions:createprofiles_crosssections|]]” tutorial.\\ 
-3. Select the 3D grid "Lithology" in the drop-down list in the main toolbar, see figure 12. \\ +2. Add wells to the GeoScene3D project. See the “[[:geoscene3d:add_wells|]]” tutorial.\\ 
-4. Press “Start Edit Session” shown as a pencil {{:tutorials:voxelmod:ee6fac788e8c88a5eea61dd26a054923.png}}. \\ +3. Select the 3D grid "Lithology" in the drop-down list in the main toolbar, see figure 12.\\ 
-5. To move the editing shape, press the “Move Grid Edit Tool” button {{:tutorials:voxelmod:b9c3ce5a985d20dcf736fd3e36af8005.png}}, in the “Grid Editor” window and press the position in the profile window. \\ +4. Press “Start Edit Session” shown as a pencil {{:tutorials:voxelmod:ee6fac788e8c88a5eea61dd26a054923.png}}.\\ 
-6. Press the “Apply changes to grid” button {{:tutorials:voxelmod:e9bf3d6379f55f4dbc878987fea0b2f0.png}}, see figure 20. \\ +5. To move the editing shape, press the “Move Grid Edit Tool” button {{:tutorials:voxelmod:b9c3ce5a985d20dcf736fd3e36af8005.png}}, in the “Grid Editor” window and press the position in the profile window.\\ 
-7. To see the applied changes, move the editing shape to another position in the profile window. \\ {{:tutorials:voxelmod:d31bf875cca1a558df2fdb4e0809dd05.jpg|d31bf875cca1a558df2fdb4e0809dd05.jpg}}<font inherit/inherit;;#3498db;;inherit>Figure 20: The profile window.</font>+6. Press the “Apply changes to grid” button {{:tutorials:voxelmod:e9bf3d6379f55f4dbc878987fea0b2f0.png}}, see figure 20.\\ 
 +7. To see the applied changes, move the editing shape to another position in the profile window.\\ 
 +{{:tutorials:voxelmod:d31bf875cca1a558df2fdb4e0809dd05.jpg|d31bf875cca1a558df2fdb4e0809dd05.jpg}}\\ 
 +<font inherit/inherit;;#3498db;;inherit>Figure 20: The profile window.</font> 
  
 ==== Step 9. Exercises ==== ==== Step 9. Exercises ====

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