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geoscene3d:building_a_voxel_model:editing3dvoxelgrids [2020/02/23 17:51] – created rebecca130301_gmail.com | geoscene3d:building_a_voxel_model:editing3dvoxelgrids [2021/07/01 13:44] (current) – external edit 127.0.0.1 | ||
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- | ====== Editing 3D Grids (Voxel | + | ====== Editing 3D Grids (Voxel |
This tutorial describes how to create a geological model with the use of voxels in GeoScene3D. The model operates with three pre-defined 3D grid objects (Lithology, Probability and Geological Era). These are made for modeling the lithology, the probability of the interpretation and finally the geological era. | This tutorial describes how to create a geological model with the use of voxels in GeoScene3D. The model operates with three pre-defined 3D grid objects (Lithology, Probability and Geological Era). These are made for modeling the lithology, the probability of the interpretation and finally the geological era. | ||
+ | |||
==== Requirements ==== | ==== Requirements ==== | ||
- | === Module | + | === Data === |
- | FIXME | + | **NOTE**: This tutorial is based on data from Denmark and Danish Geology. You can define your own list of symbols and the geological settings at your modeling location. |
- | === Data === | + | {{vimeo> |
- | **NOTE**: This tutorial is based on data from Denmark and Danish Geology. You can define your own list of symbols and the geological settings at your modeling location.\\ | ||
---- | ---- | ||
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==== Step 1. Preparations ==== | ==== Step 1. Preparations ==== | ||
- | 1. Open a new project, e.g. the one you created in the tutorial, [[:tutorials:setup:newproj|Creating a New Project]].\\ | + | 1. Open a new project, e.g. the one you created in the tutorial, [[:geoscene3d:setup_a_new_project:createnewproject|Creating a New Project]].\\ |
- | \\ | + | |
2. Right-click the “Objects” key node in the “Object Manager” and select the "Setup Model Data Wizard" | 2. Right-click the “Objects” key node in the “Object Manager” and select the "Setup Model Data Wizard" | ||
{{: | {{: | ||
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\\ | \\ | ||
1. Open the wizard.\\ | 1. Open the wizard.\\ | ||
- | \\ | ||
2. In the "Model Type" page, select the "3D Model/Voxel Model" | 2. In the "Model Type" page, select the "3D Model/Voxel Model" | ||
- | \\ | + | 3. In the "3D Grids" page, add three new 3D grids and give them following names:< |
- | 3. In the "3D Grids" page, add three new 3D grids and give them following names:\\ | + | |
- | Lithology\\ | + | |
- | Probability\\ | + | Probability\\ |
- | Geological Era | + | Geological Era |
+ | |||
+ | </ | ||
- | \\ | ||
4. Select the “Discrete Value Grids” radio button at the bottom of the page 2. Press " | 4. Select the “Discrete Value Grids” radio button at the bottom of the page 2. Press " | ||
{{: | {{: | ||
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In the "Grid Geometry" | In the "Grid Geometry" | ||
8. In this tutorial we use the Scene Extent. Press the “Scene Extent” button.\\ | 8. In this tutorial we use the Scene Extent. Press the “Scene Extent” button.\\ | ||
- | \\ | + | 9. Specify the vertical grid extent as:< |
- | 9. Specify the vertical grid extent as:\\ | + | |
- | Zmin = -200\\ | + | |
- | Zmax = 100\\ | + | |
- | \\ | + | |
- | 10. Specify the node spacing as:\\ | + | </ |
- | X = 100\\ | + | |
- | Y = 100\\ | + | 10. Specify the node spacing as: |
- | Z = 2\\ | + | |
- | \\ | + | < |
+ | X = 100\\ | ||
+ | | ||
+ | | ||
+ | |||
+ | </ | ||
11. When completed, your vertical grid and node spacing settings should look as below. Press “Next”.\\ | 11. When completed, your vertical grid and node spacing settings should look as below. Press “Next”.\\ | ||
{{: | {{: | ||
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13. Press " | 13. Press " | ||
+ | \\ | ||
In the " | In the " | ||
\\ | \\ | ||
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5. Under Lithology, select “44_DS_glacial smeltevandssand” (danish terminology for sand) from the dropdown menu.\\ | 5. Under Lithology, select “44_DS_glacial smeltevandssand” (danish terminology for sand) from the dropdown menu.\\ | ||
- | \\ | ||
6. Under Probability, | 6. Under Probability, | ||
- | \\ | ||
7. Under Geological Era, select “Cenozoic, | 7. Under Geological Era, select “Cenozoic, | ||
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Now you are ready to apply edits in the 3D grids. The editing shape can be configured in the “Grid Editor” window and in this tutorial, the editing shape has following parameters, see figure 13:\\ | Now you are ready to apply edits in the 3D grids. The editing shape can be configured in the “Grid Editor” window and in this tutorial, the editing shape has following parameters, see figure 13:\\ | ||
- | X = 1000\\ | + | < |
- | Y = 1000\\ | + | X = 1000\\ |
- | Z = 100\\ | + | |
+ | | ||
+ | |||
+ | </ | ||
1. To move the editing shape, press the “Move Grid Edit Tool” button {{: | 1. To move the editing shape, press the “Move Grid Edit Tool” button {{: | ||
2. Drag the editing shape to any position as shown in figure 15.\\ | 2. Drag the editing shape to any position as shown in figure 15.\\ | ||
- | {{: | + | {{: |
+ | <font inherit/ | ||
3. Press the “Apply changes to grid” button {{: | 3. Press the “Apply changes to grid” button {{: | ||
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5. To stop the Edit session, press the button in the main tool bar. | 5. To stop the Edit session, press the button in the main tool bar. | ||
+ | |||
==== Step 6. How to visualize node points as node cubes ==== | ==== Step 6. How to visualize node points as node cubes ==== | ||
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\\ | \\ | ||
1. In the Object Manager, Right-click the 3D Grid object “Lithology” and select “Object Properties…”, | 1. In the Object Manager, Right-click the 3D Grid object “Lithology” and select “Object Properties…”, | ||
- | \\ | ||
2. Press the “Nodes” tab, see figure 17.\\ | 2. Press the “Nodes” tab, see figure 17.\\ | ||
- | \\ | + | 3. Set the following properties: |
- | 3. Set the following properties:\\ | + | |
- | -Check “Node Cubes” to be “Visible”.\\ | + | |
- | -Geometry to “Mesh. Not Mouse Clickable (fast)”\\ | + | - Geometry to “Mesh. Not Mouse Clickable (fast)” |
- | -Visibility Mode to “Not Hidden, shell (fastest)\\ | + | - Visibility Mode to “Not Hidden, shell (fastest) |
- | \\ | + | |
- | 4. For Size, press the button “Set To Node Spacing”\\ | + | 4. For Size, press the button “Set To Node Spacing”< |
- | Width (X) = 98\\ | + | |
- | Height (Y) = 98\\ | + | |
- | {{: | + | |
- | <font inherit/ | + | |
+ | </ | ||
+ | |||
+ | {{: | ||
5. Press “OK”, see figure 18. | 5. Press “OK”, see figure 18. | ||
**TIP** \\ | **TIP** \\ | ||
- | Make the width and height of the node cubes a couple of units less than the node spacing.\\ | + | Make the width and height of the node cubes a couple of units less than the node spacing. \\ |
- | This makes the node cubes appear as boxes in 3D, see figure.\\ | + | This makes the node cubes appear as boxes in 3D, see figure. \\ {{: |
- | {{: | + | |
- | <font inherit/ | + | |
- | Repeat step 1 through 3 to visualize the edits as nodes cubes for the other two 3D grids, “Probability” and “Geological Era”, see figure 18.\\ | + | Repeat step 1 through 3 to visualize the edits as nodes cubes for the other two 3D grids, “Probability” and “Geological Era”, see figure 18. \\ {{: |
- | {{: | + | |
- | <font inherit/ | + | |
==== Step 7. Exercises ==== | ==== Step 7. Exercises ==== | ||
- | A) In this exercise you will learn how to apply further edits to the 3D grids.\\ | + | A) In this exercise you will learn how to apply further edits to the 3D grids. \\ \\ |
- | \\ | + | 1. Select " |
- | 1. Select " | + | 2. Press “Start Edit Session” shown as a pencil {{: |
- | \\ | + | 3. To move the editing shape, press the “Move Grid Edit Tool” button {{: |
- | 2. Press “Start Edit Session” shown as a pencil {{: | + | 4. Press the “Apply changes to grid” button {{: |
- | \\ | + | |
- | 3. To move the editing shape, press the “Move Grid Edit Tool” button {{: | + | |
- | \\ | + | |
- | 4. Press the “Apply changes to grid” button {{: | + | |
- | .\\ | + | |
Go through steps 7.1 to 7.4 a couple of times to apply further edits to the 3D grid. | Go through steps 7.1 to 7.4 a couple of times to apply further edits to the 3D grid. | ||
- | B) In this exercise, you will learn how to change the Geological Era to Mesozoic, Cretaceous.\\ | + | B) In this exercise, you will learn how to change the Geological Era to Mesozoic, Cretaceous. \\ \\ |
- | \\ | + | 1. Checkmark the “Linked Grids” in the grid editor window and the linked grids editor opens, see figure 13. \\ |
- | 1. Checkmark the “Linked Grids” in the grid editor window and the linked grids editor opens, see figure 13.\\ | + | 2. Under Geological Era, select “Mesozoic” from the dropdown menu. \\ |
- | \\ | + | 3. Now, go through steps 7.A.3 to 7.A.4 to apply further edits to the 3D grid, see figure 19. \\ {{: |
- | 2. Under Geological Era, select “Mesozoic” from the dropdown menu.\\ | + | |
- | \\ | + | |
- | 3. Now, go through steps 7.A.3 to 7.A.4 to apply further edits to the 3D grid, see figure 19.\\ | + | |
- | {{: | + | |
- | <font inherit/ | + | |
4. To stop the Edit session, press the button {{: | 4. To stop the Edit session, press the button {{: | ||
**Tip** \\ | **Tip** \\ | ||
- | If the edited nodes are invisible it may be due to the limit settings. Right-click the 3D\\ | + | If the edited nodes are invisible it may be due to the limit settings. Right-click the 3D \\ |
- | grid object in the object manager, Select “Objects Properties…”. Select the “Limits, values” tab and increase the max node value interval, see figure.\\ | + | grid object in the object manager, Select “Objects Properties…”. Select the “Limits, values” tab and increase the max node value interval, see figure. \\ {{: |
- | {{: | + | |
- | <font inherit/ | + | |
==== Step 8. Apply edits in the profile window ==== | ==== Step 8. Apply edits in the profile window ==== | ||
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Now you are ready to apply edits in the profile window.\\ | Now you are ready to apply edits in the profile window.\\ | ||
\\ | \\ | ||
- | 1. Create and open a profile window. See the “[[:tutorials:setup:digiprofile|Digitizing Profiles]]” tutorial.\\ | + | 1. Create and open a profile window. See the “[[:geoscene3d:profiles_and_regions:createprofiles_crosssections|]]” tutorial.\\ |
- | \\ | + | 2. Add wells to the GeoScene3D project. See the “[[:geoscene3d:add_wells|]]” tutorial.\\ |
- | 2. Add wells to the GeoScene3D project. See the “[[:tutorials:adddata: | + | |
- | \\ | + | |
3. Select the 3D grid " | 3. Select the 3D grid " | ||
- | \\ | ||
4. Press “Start Edit Session” shown as a pencil {{: | 4. Press “Start Edit Session” shown as a pencil {{: | ||
- | \\ | ||
5. To move the editing shape, press the “Move Grid Edit Tool” button {{: | 5. To move the editing shape, press the “Move Grid Edit Tool” button {{: | ||
- | \\ | ||
6. Press the “Apply changes to grid” button {{: | 6. Press the “Apply changes to grid” button {{: | ||
- | \\ | ||
7. To see the applied changes, move the editing shape to another position in the profile window.\\ | 7. To see the applied changes, move the editing shape to another position in the profile window.\\ | ||
- | {{: | + | {{: |
+ | <font inherit/ | ||
==== Step 9. Exercises ==== | ==== Step 9. Exercises ==== | ||
- | A) In this exercise you will learn how to apply additional edits to the 3D grids in the profile window.\\ | + | A) In this exercise you will learn how to apply additional edits to the 3D grids in the profile window. \\ \\ |
- | \\ | + | 1. Open the “linked Grids Editor, see 4.4 and figure 21. \\ |
- | 1. Open the “linked Grids Editor, see 4.4 and figure 21.\\ | + | 2. Under Lithology, select “309_L_Ler, |
- | \\ | + | 3. Under Probability, |
- | 2. Under Lithology, select “309_L_Ler, | + | 4. Under Geological Era, select “Mesozoic, |
- | \\ | + | |
- | 3. Under Probability, | + | |
- | \\ | + | |
- | 4. Under Geological Era, select “Mesozoic, | + | |
- | {{: | + | |
- | <font inherit/ | + | |
- | 5. To move the editing shape, press the “Move Grid Edit Tool” button {{: | + | 5. To move the editing shape, press the “Move Grid Edit Tool” button {{: |
- | \\ | + | 6. Press the “Apply changes to grid” button {{: |
- | 6. Press the “Apply changes to grid” button {{: | + | |
- | \\ | + | |
7. To see the applied changes, move the editing shape to another position in the profile window. | 7. To see the applied changes, move the editing shape to another position in the profile window. | ||
- | B) In this exercise you will learn how to apply additional edits to the 3D grid in the profile window where you use surface boundaries to “cut off” voxels, in this case above the terrain surface.\\ | + | B) In this exercise you will learn how to apply additional edits to the 3D grid in the profile window where you use surface boundaries to “cut off” voxels, in this case above the terrain surface. \\ \\ |
- | \\ | + | 1. In the Grid Editor window, set the “Surface Boundaries - Below” to “Terrain” in the dropdown menu, see figure 22. \\ {{: |
- | 1. In the Grid Editor window, set the “Surface Boundaries - Below” to “Terrain” in the dropdown menu, see figure 22.\\ | + | |
- | {{: | + | |
- | <font inherit/ | + | |
- | 2. To move the editing shape, press the “Move Grid Edit Tool” button {{: | + | 2. To move the editing shape, press the “Move Grid Edit Tool” button {{: |
- | \\ | + | 3. Press the “Apply changes to grid” button {{: |
- | 3. Press the “Apply changes to grid” button {{: | + | 4. To see the applied changes, move the editing shape to another position in the profile window. \\ {{: |
- | \\ | + | |
- | 4. To see the applied changes, move the editing shape to another position in the profile window.\\ | + | |
- | {{: | + | |
- | <font inherit/ | + | |
**Tip** \\ | **Tip** \\ | ||
- | If the edited nodes are invisible it may be due to the limit settings. Right-click the 3D\\ | + | If the edited nodes are invisible it may be due to the limit settings. Right-click the 3D \\ |
- | grid object in the object manager, Select “Objects Properties…”. Select the “Limits, values” tab and increase the max node value interval, see figure.\\ | + | grid object in the object manager, Select “Objects Properties…”. Select the “Limits, values” tab and increase the max node value interval, see figure. \\ {{: |
- | {{: | + | |
- | <font inherit/ | + | |
- | 5. To stop the Edit session, press the button {{: | + | 5. To stop the Edit session, press the button {{: |
- | \\ | + | |
6. In the object manager, turn on/off the two other 3D Grids. If the grids are invisible, it may be due to the limit settings. See the above tip box. | 6. In the object manager, turn on/off the two other 3D Grids. If the grids are invisible, it may be due to the limit settings. See the above tip box. | ||
==== Step 10. Apply edits in the map window ==== | ==== Step 10. Apply edits in the map window ==== | ||
- | Now you are ready to apply edits in the map window.\\ | + | Now you are ready to apply edits in the map window. \\ \\ |
- | \\ | + | 1. Load the 3D grids to the 2D map. See the “[[:geoscene3d:add_map_data:layersinmapwindows|Add Map Layers]]” tutorial. If the grids is not shown in the map window click on “Layer Properties” in the Layer Manager. Drag the Index slider to another position and the grids will appear, see figure 24. \\ {{: |
- | 1. Load the 3D grids to the 2D map. See the “[[:tutorials:adddata:maplayer|Add Map Layers]]” tutorial. If the grids is not shown in the map window click on “Layer Properties” in the Layer Manager. Drag the Index slider to another position and the grids will appear, see figure 24.\\ | + | |
- | {{: | + | |
- | <font inherit/ | + | |
- | 2. Select " | + | 2. Select " |
- | \\ | + | 3. Press “Start Edit Session” shown as a pencil {{: |
- | 3. Press “Start Edit Session” shown as a pencil {{: | + | 4. Open the “linked Grids Editor, see 4.4 and figure 25. \\ |
- | \\ | + | 5. Under Lithology, select “143_CK_trias kalksten” (Danish terminology for limestone) from the dropdown menu. \\ |
- | 4. Open the “linked Grids Editor, see 4.4 and figure 25.\\ | + | 6. Under Probability, |
- | \\ | + | 7. Under Geological Era, select “Mesozoic, |
- | 5. Under Lithology, select “143_CK_trias kalksten” (Danish terminology for limestone) from the dropdown menu.\\ | + | |
- | \\ | + | |
- | 6. Under Probability, | + | |
- | \\ | + | |
- | 7. Under Geological Era, select “Mesozoic, | + | |
- | {{: | + | |
- | <font inherit/ | + | |
- | Now you are ready to apply additional edits in the map window. The editing shape is the same as defined in step 4. In the “Tool Position” frame, enter Center Z = 5, see figure 26.\\ | + | Now you are ready to apply additional edits in the map window. The editing shape is the same as defined in step 4. In the “Tool Position” frame, enter Center Z = 5, see figure 26. \\ {{: |
- | {{: | + | |
- | <font inherit/ | + | |
- | 8. To move the editing shape, press the “Move Grid Edit Tool” button {{: | + | 8. To move the editing shape, press the “Move Grid Edit Tool” button {{: |
- | \\ | + | 9. Press the “Apply changes to grid” button {{: |
- | 9. Press the “Apply changes to grid” button {{: | + | 10. To see the applied changes, move the editing shape to another position in the map window. \\ {{: |
- | \\ | + | |
- | 10. To see the applied changes, move the editing shape to another position in the map window.\\ | + | |
- | {{: | + | |
- | <font inherit/ | + | |
11. To stop the Edit session, press the button {{: | 11. To stop the Edit session, press the button {{: | ||
**Tip** \\ | **Tip** \\ | ||
- | If the new edited geometry is invisible in the map window, it may be due to “Slice” index settings.\\ | + | If the new edited geometry is invisible in the map window, it may be due to “Slice” index settings. \\ |
- | 1. Open the map layer manager.\\ | + | 1. Open the map layer manager. \\ |
- | 2. Mark and Right-click the 3D grid layer in the map layer manager.\\ | + | 2. Mark and Right-click the 3D grid layer in the map layer manager. \\ |
- | 3. Select “Layer Properties…”.\\ | + | 3. Select “Layer Properties…”. \\ |
- | 4. Select the “Slice” tab.\\ | + | 4. Select the “Slice” tab. \\ |
- | 5. Increase the Elevation value, see figure.\\ | + | 5. Increase the Elevation value, see figure. \\ {{: |
- | {{: | + | |
- | <font inherit/ | + | |