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geoscene3d:application:interpolation:interpolation_algorithms:nearest_neighbor [2020/01/29 13:55] – created gs3dgeoscene3d:application:interpolation:interpolation_algorithms:nearest_neighbor [2020/02/02 17:25] (current) – external edit 127.0.0.1
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-8-)+====== Nearest Neighbor ====== 
 + 
 +Nearest-neighbor interpolation is a simple method of multivariate interpolation in one or more dimensions. The Nearest-neighbor algorithm selects the value of the nearest point and does not consider the values of neighboring points at all, yielding a piecewise-constant interpolant. 
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 +A detailed description of the algorithm is beyond the scope of this documentation\\ 
 +See:  [[http://en.wikipedia.org/wiki/Nearest-neighbor_interpolation|http://en.wikipedia.org/wiki/Nearest-neighbor_interpolation]] 
 + for a summary description and references. 
 + 

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