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geoscene3d:application:general_settings [2020/02/10 12:51] – [Editing Tab] gs3d | geoscene3d:application:general_settings [2020/02/10 17:49] (current) – external edit 127.0.0.1 | ||
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**Trim Process Memory Before Saving** \\ | **Trim Process Memory Before Saving** \\ | ||
- | Optimizes memory usage when project is saved. See [[: | + | Optimizes memory usage when project is saved. See [[: |
**Auto Expand Object Manager Tree When Clicking Object** \\ | **Auto Expand Object Manager Tree When Clicking Object** \\ | ||
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__Size:__ Size of the horizontal line in the wire cross in pixels\\ | __Size:__ Size of the horizontal line in the wire cross in pixels\\ | ||
__Width:__ Line width in pixels | __Width:__ Line width in pixels | ||
- | |||
==== Backup Tab ==== | ==== Backup Tab ==== | ||
- | A backup of the project gsmod file is automatically created each time the project is saved. The created backup file has the same name as the backed up file with the addition of "._Backup__ckgedit> | + | A backup of the project gsmod file is automatically created each time the project is saved. The created backup file has the same name as the backed up file with the addition of "Backupckgedit" |
- | ==== Grids Tab ==== | + | |
- | __Internal 2D Grid Value Type. The double-precision grid value type uses more memory compared | + | __Automatically Delete Old Backup Files (move to recycle bin):__ Old backup files are automatically deleted |
- | Double Precision:__ The grid is stored in memory with double-precision values | + | __Number of backup files to keep:__ When the number of backup files exceeds this number the oldest backup files are deleted |
- | ====== General Settings ====== | + | |
- | The " | ||
- | ==== General | + | ==== Grids Tab ==== |
- | **Automatically Freeze Viewers Not Focused (Perfomance)** \\ | + | Internal 2D Grid Value Type. The double-precision grid value type uses more memory compared to the single-precision grid value type. |
- | Viewers that are not currently focused will not be refreshed. Only the active focused viewer is refreshed. To refresh an inactive viewer simply click the title bar of the window to activate it. This option optimizes performance considerably. | + | |
- | **Automatically Update Frozen Viewers** | + | __Single Precision: |
- | Viewers that are automatically frozen will be updated at an interval of a few seconds. | + | __Double Precision: |
+ | ==== Editing Tab ==== | ||
- | **Conserve CPU When Application Is Not Focused** \\ | + | __Automatically Add Edited Object to Map__: If selected, |
- | To enable keyboard navigation and animations GeoScene3D uses an internal clock which generates CPU load. When this option is checked this internal clock is turned off when the application looses focus or if the user is inactive. Note: If animations are running | + | |
- | **Automatically Round New Scene Extent** \\ | + | **Show Editor Toolbars in Windows** |
- | The coordinates of a new scene extent is rounded to the nearest whole number as described below.\\ | + | |
- | If the extent of the scene is 0-10 meter, no rounding occurs, if the extent is 10-100 meter, rounding to the nearest meter, if the extent is 100-1000 meter, rounding to the nearest 10 meter, if the extent is above 1000 meter, rounding to the nearest 100 meter. | + | |
- | **Show Object Color In Object Manager** | + | __Main Window: |
- | If selected, the color settings of the objects are visible | + | __Profile Windows:__ Show/Hide editor toolbar |
+ | __Map Windows:__ Show/Hide editor toolbar in no or all map windows | ||
- | **Multi Threading** \\ | + | //NOTE: Changes will take effect |
- | Uses multiple CPU cores when possible | + | |
- | + | ||
- | **Trim Process Memory Before Saving** \\ | + | |
- | Optimizes memory usage when project | + | |
- | + | ||
- | **Auto Expand Object Manager Tree When Clicking Object** \\ | + | |
- | When checked the object manager tree automatically expands and highlights the tree node representing an object clicked in a 3D viewer | + | |
- | + | ||
- | ==== Log File Tab ==== | + | |
- | + | ||
- | **Log File** \\ | + | |
- | Activates log file | + | |
- | + | ||
- | **Log File Name** \\ | + | |
- | Path and Name of current log file | + | |
- | + | ||
- | ==== Mouse Position Tab ==== | + | |
- | + | ||
- | The current mouse position is automatically shown in all maps, profile | + | |
- | + | ||
- | **3D Scene** \\ | + | |
- | __Size:__ Size of the wire cross in scene units.\\ | + | |
- | __Width:__ Line width in pixels | + | |
- | + | ||
- | **Maps** \\ | + | |
- | __Size:__ Size of the wire cross in pixels\\ | + | |
- | __Width:__ Line width in pixels | + | |
- | + | ||
- | **Profiles** \\ | + | |
- | __Size:__ Size of the horizontal line in the wire cross in pixels\\ | + | |
- | __Width:__ Line width in pixels | + | |