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geoscene3d:add_map_data:layersinmapwindows [2020/02/21 22:32] – created rebecca130301_gmail.com | geoscene3d:add_map_data:layersinmapwindows [2021/07/13 12:18] (current) – external edit 127.0.0.1 |
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====== Adding Map Layers ====== | ====== Add Map Layers ====== |
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This tutorial will show how to create a simple overview map and how to add layers to the map. | This tutorial will show how to create a simple overview map and how to add layers to the map. |
==== Requirements ==== | ==== Requirements ==== |
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=== Module === | === Data === |
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FIXME | You need project containing a map e.g. a projected created in the [[:geoscene3d:setup_a_new_project:createnewproject|Creating a New Project]] tutorials. If the map has been deleted, or if you want to create a new map, simply right click the "Maps" node in the Object Manager and select "New Map". The map already contains a grid layer and should look similar to this.\\ |
| {{:tutorials:adddata:dd7a29ca5af7d61d7472d10d1f671844.png}} |
=== Data === | |
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You need project containing a map e.g. a projected created in the [[:tutorials:setup:newproj|Creating a New Project]] tutorials. If the map has been deleted, or if you want to create a new map, simply right click the "Maps" node in the Object Manager and select "New Map". The map already contains a grid layer and should look similar to this.\\ | |
{{:tutorials:adddata:dd7a29ca5af7d61d7472d10d1f671844.png}}\\ | |
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| {{vimeo>491545888?large&autoplay|Video Tutorial}} |
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==== Step 1. Adding a Bitmap ==== | ==== Step 1. Adding a Bitmap ==== |
5. Press the "Next" button to go to the "Finish" page.\\ | 5. Press the "Next" button to go to the "Finish" page.\\ |
6. Press "Finish" to add the bitmap to the map.\\ | 6. Press "Finish" to add the bitmap to the map.\\ |
7. Move your scene extent to the area southeast of Aarhus. See the tutorial [[:tutorials:setup:sceneextent|Moving Scene Extent]] | 7. Move your scene extent to the area southeast of Aarhus. See the tutorial [[:geoscene3d:setup_a_new_project:movesceneextent|Moving Scene Extent]] |
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==== Step 2. Adding Shape Files ==== | ==== Step 2. Adding Shape Files ==== |
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1.Press the "Add Map Layer Wizard" button {{:tutorials:adddata:35170bbb79ffb22dc6e8a50a86757956.png}}, in the map toolbar to open the "Add Map Layer Wizard".\\ | 1. Press the "Add Map Layer Wizard" button {{:tutorials:adddata:35170bbb79ffb22dc6e8a50a86757956.png}}, in the map toolbar to open the "Add Map Layer Wizard".\\ |
2. Check the the "External File" radio button.\\ | 2. Check the "External File" radio button.\\ |
3. Press the "Next" button to go to the "External File" page.\\ | 3. Press the "Next" button to go to the "External File" page.\\ |
4. Check the "Existing External File" radio button. Open the files "Coastline.shp", "Forest.shp", "Lakes.shp", "CityOutl2.shp", and "Railway.shp". To select all of them in one time simply press CTRL while selecting the files.\\ | 4. Check the "Existing External File" radio button. Open the files "Coastline.shp", "Forest.shp", "Lakes.shp", "CityOutl2.shp", and "Railway.shp". To select all of them in one time simply press CTRL while selecting the files.\\ |
6. Press "Finish" to add the files to the map.\\ | 6. Press "Finish" to add the files to the map.\\ |
{{:tutorials:adddata:3b9e15bebb9c4a52d7faa4fbe9c867ed.png}} | {{:tutorials:adddata:3b9e15bebb9c4a52d7faa4fbe9c867ed.png}} |
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==== Step 3. Layer Properties ==== | ==== Step 3. Layer Properties ==== |
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1. Open the Layer Manager {{:tutorials:adddata:c3c248155f53b74292e8b341725c9e6d.png}}, in the map toolbar.\\ | 1. Open the Layer Manager {{:tutorials:adddata:c3c248155f53b74292e8b341725c9e6d.png}}, in the map toolbar.\\ |
2. Double click layers to modify the visual appearence of the layers you just added.\\ | 2. Double click layers to modify the visual appearance of the layers you just added.\\ |
{{:tutorials:adddata:67314584b7c0cc452eb99f84ee94faa4.png}} | {{:tutorials:adddata:67314584b7c0cc452eb99f84ee94faa4.png}} |
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==== Step 4. Add Map to Terrain Model in 3D ==== | ==== Step 4. Add Map to Terrain Model in 3D ==== |
{{:tutorials:adddata:6d6c5610a56706f29e39e4c2da1e9478.png}} | {{:tutorials:adddata:6d6c5610a56706f29e39e4c2da1e9478.png}} |
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2. Note: If the map is not draped on to the surface it can be due to the terrain material settings. In the Object Manager, right-click the terrain surface, select Object Properties… and set the material options as illustrated in below image.\\ | 2. Note: If the map is not draped on to the surface it can be due to the terrain material settings. In the Object Manager, right-click the terrain surface, select //Object Properties…// and set the material options as illustrated in below image.\\ |
{{:tutorials:adddata:0d328f791384b327e9140ac431f6e692.png}} | {{:tutorials:adddata:0d328f791384b327e9140ac431f6e692.png}} |
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