====== Camera Animation Object ====== A Camera [[:geoscene3d:concepts:animations|Animation]] Object animates a camera along a [[:geoscene3d:project_content:objects:movement_path_object|]]. The Camera Animation Object uses the speed and text properties in the Movement Path Object. When starting a camera animation the animation object picks the current camera (the current active 3D Viewer) for use in the animation. Camera animations can be configured to fly-by and fly-through. Other animation objects like the [[:geoscene3d:project_content:objects:time_series_animation:time_series_animation_object|Surface Time Series Animation Object]] has a built in camera animation. __Name:__ Object name as seen in the Object Manager.\\ __Configure Camera:__ Opens the [[:geoscene3d:project_content:objects:camera_animation:animation_camera_settings|]] dialog. This dialog is also used for other animations that have built-in camera animations. **Player ** \\ Controls the animation as if it were a movie or other media. If the "Repeat" check box is checked the animation will restart when it reaches the end of the movement path.