====== Linked Grids Editor ====== The Linked Grids Editor window is shown when editing multiple discrete 3D grids simultaneously. This is also known as voxel modelling. See also [[:geoscene3d:building_a_voxel_model:editing3dvoxelgrids|Editing 3D Grids (voxel modelling)]] 3D grids with grid nodes at the same position in XYZ space and listed in the same group in the Object Manager can be edited as a voxel model. Each of the edited grids are represented by a box. The box title shows the name of the edited grid. __Active:__ If checked the grid will be assigned the selected symbol in alle affected grid nodes when the current grid operation is applied. __Symbol:__ The selected symbol that will be assigned to the grid nodes. __Add..:__ Adds a new symbol to the list. This feature makes it possible to build the symbol list while editing. See Also: [[:geoscene3d:building_a_voxel_model:editing3dvoxelgrids|Editing 3D Grids (voxel modelling)]]