====== Visualization of Map Layers ======
This tutorial shows how to visualize layers at different elevations//.//
__**Requirements**__
* A project with layers.
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==== Step 1. Change layer colors ====
1. See [[:geoscene3d:add_map_data:layersinmapwindows|]]
* In the Object Manager you can change the colors of the predefined layers.
2. Object Manager → rightclick "Layer1" → Object Properties → Material → Color….
{{:geoscene3d:add_map_data:layer_color.png?nolink&}}
3. Repeat step 1.2. to change color for all layers. Open a profile to see the immediate response to the changes. See picture below for color changes.
{{:geoscene3d:add_map_data:layer2_color.png?nolink&}}
==== Step 2. Visualize layer model on the map to a certain elevation ====
* To gain insight of where the different layers are distributed on the map all the layers need to be imported to the map.
1. Add new map layer {{:geoscene3d:add_map_data:icon_addnewlayer.png?nolink&}} → "GeoScene3D Object Based" → "Layers (Layer Group)" → next and finish.
* See picture below.
{{:geoscene3d:add_map_data:layersonmap.png}}
* When the layer properties are open all layers can be visualized to a specific elevation/depth.
2. "Map properties and layer manager" {{:geoscene3d:add_map_data:icon_mappropertieslayermanager.png?nolink&}} → rightclick "Layers" → "Layer Properties".
{{:geoscene3d:add_map_data:layermodel_editor.png}}
* The default setting in the "Layer Model Editor" to the left is the "Elev. Step Interval: 10,00000" that correlates to a jump up/down with 10 meters.
* The default setting in the "Layer Model Editor" to the right is the "Elevation Value: 0,000000" that correlates to the initial position of the map view.
3. Increase "Elevation Value" seven times to visualize layers 70 meters above sea level (0 meters).
* Only the top layer "Layer1" is visible to this elvation in different areas on the map.
{{:geoscene3d:add_map_data:layermodel_editor2.png?nolink&}}
4. Decrease the elevation value to 40 meters above sea level to have visualization of the next layer "Layer2".
{{:geoscene3d:add_map_data:layermodel_editor3.png}}
* Further decrease of the elevation value to -40 meters under sea level show initial greater exposure of the next layer "Layer3" but also presence of the two other layers.
{{:geoscene3d:add_map_data:layermodel_editor22.png?nolink&}}
* To greater depths at -140 meters "Layer3" is dominant.
{{:geoscene3d:add_map_data:layermodel_editor4.png?nolink&}}
==== Step 3. Visualize layer model to a specific depth below a layer ====
1. Repeat step 2.2. and click "Grid Slice (e.g. Terrain)"
* This step is identical for "Elevation Slice" with jumps up/down in the layers.
* The only difference is that a specific layer boundary has been chosen from where the jumps happens. The underlying map show the terrain as reference surface.
{{:geoscene3d:add_map_data:gridslice00.png?nolink&}}
* "Offset in Depth" has been clicked three times with a "depth step interval" on 10 and the "offset in depth" is now 30 meters.
{{:geoscene3d:add_map_data:gridslice30.png}}